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Ogre teaming

Posted: 23 Feb 2015 21:46
by Alisa
Hey.

Is there a chance to get rid of the teambug in ogres headcollecting?

It has been around for quite a while, so i am not sure what have been tried.

Perhaps remove the "assistance" to teaming ogres, so they have to figure it out themselves.

Re: Ogre teaming

Posted: 24 Feb 2015 11:00
by gorboth
Hmmm ... I'm the one who designed this, and I've heard reports over the years, but never very consistent ones.

Can you give me exact, reliable, repeatable specifics?

G.

Re: Ogre teaming

Posted: 24 Feb 2015 12:49
by Alisa
I will try, though i need to hijack another ogre to do so.



Basics i guess it can be.
1:Not ripping on turn, due to corpse lost
2:Not ripping on turn, due to moved on, or another kill before trying to rip.
3:Bugs after nr of rips
4:bugs due to who killed mob.
5:Bugs due to ripping spam!

Just what i can think of now. Any more ideas to test?