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Concern

Posted: 04 Jul 2008 19:39
by Kas
Greetings.

Why are new players that wants to dig into an evil guild upon creation, forced
to play a prolonged time being a goodie in order to _not_ gimp themselves? I
speak of quest areas that is exclusively for good-aligned only, that doesnt
have an evil-aligned counter/version.

I find this to be somewhat dishearting. Is this possible to fix or counter in
the future, and, afterwards keeping an eye upon quests accessible to
alignments?


Slave Kas, the bloody-handed.