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Butterfly Hunt - Additional Info

Posted: 12 Mar 2016 17:37
by Postmaster
Originally posted by Mizzlo

Code: Select all

Hello again!

It's a little more than a day until the butterfly population reaches its
peak! Exciting! To help all hunters we have worked day and night in our
temporary lab to make the hunting experience more pleasant, that means
the hunting equipment will now always stick with you like glue, even
when you leave the realms! And all butterflies will be stored. So it's
safe to take breaks, no need to stay up twenty-four-seven! (unless you
want to)

My previous post on the common board has been updated to reflect this
change as well.

Also, the AoE team asked me to explain how the scoring works in a bit 
more in detail too, so please re-read the SCORING section in my previous
post on the common board for more in-depth info on how to score points 
in the event.

SincerelyWithMuchRegardAgain!
- Mizzlo the Enthomologist


Re: Butterfly Hunt - Additional Info

Posted: 14 Mar 2016 01:52
by Irk
Where is butterfly localizator? Do you really want us to run around mindlessly?

Re: Butterfly Hunt - Additional Info

Posted: 14 Mar 2016 02:52
by Cherek
Irk wrote:Where is butterfly localizator? Do you really want us to run around mindlessly?
No such modern things were invented back when this event was originally created. The hunters 11 years ago did quite well with just just their net. Rhynox did not need fancy RADAR equipment to win the event last time!

Re: Butterfly Hunt - Additional Info

Posted: 14 Mar 2016 12:11
by Irk
well it is not argument to not have radar, but well as you wish.

Re: Butterfly Hunt - Additional Info

Posted: 14 Mar 2016 12:37
by Cherek
Irk wrote:well it is not argument to not have radar, but well as you wish.
It's not an argument Irk, it's how it is. I was attempting to joke a little with my previous answer,

Here's the thing. There IS no radar coded for this event. We are re-running something that was made in 2005. Both myself, and especially Carnak has worked really hard to update and fix some issues from the old event to get it running on Genesis 2016. Creating a guidestone for it like the turkey and ham events would basically mean recoding the whole event, or even easier, just re-run those, but I wanted to run something nobody has seen in a while since we often end up doing the same events. We did however create a leaderboard (located in Sparkle) and there will be a cool item prizes that did was not part of the old event either, so we did a few upgrades. However a butterfly radar would have been way too complex to be realistic within a reasonable timeframe and not something we even considered. Besides, people seemed to like this event in the past, hopefully you will this time too.

Re: Butterfly Hunt - Additional Info

Posted: 16 Mar 2016 14:48
by Zestana
He can't script it Cherek if there's no guidestone. Therein lies his problem.