the web client and competing triggers
Posted: 25 Jul 2019 18:45
Sometimes a bit of text from the game will include syntax that matches the pattern of more than one trigger. When that happens, usually (always?) only one of the triggers will fire. Does anyone know how the order is determined? My best guess, and this seems silly to me but it has held true so far (which doesn't mean it's the actual reason), is that trigger that comes first alphabetically, by the name of the trigger, is the one that fires. Insights, anyone?