1h vs 2h & Dual Wielding
Posted: 22 May 2020 21:53
Since my return to almost 2 years ago now, it seems 1 handers have completely fallen out of favor. This is especially unfortunate for those guilds thematically or code restricted to use them. As more powerful 2 hand weapons have been created in the last 10 years it seems the response I've heard is just use a two-hander its better anyways.
I think this is poor game design for three reasons:
1) Acquiring two quality 1h's is often more time consuming than getting a single 2h.
2) Specials with 2 1h's are less effective than a single 2h due to standardized special system code.
3) Fighting with 2 1h's drains fatigue faster than single 2h.
I would personally like to see two quality 1h be the top tier dps configuration. And a big slow 2h would be considered the poor mans dps config for those unfortunate enough to be unable to find two quality 1h. How to remedy this? I am not entirely sure. Perhaps the standardized special code could be capped at the quality of a 1h, and everything adjusted up slightly so 2h does the same overall dmg? And please lower the fatigue drain from dual wielding. Perhaps there are better ways to make 1h and dual wielding competitive.
I think this is poor game design for three reasons:
1) Acquiring two quality 1h's is often more time consuming than getting a single 2h.
2) Specials with 2 1h's are less effective than a single 2h due to standardized special system code.
3) Fighting with 2 1h's drains fatigue faster than single 2h.
I would personally like to see two quality 1h be the top tier dps configuration. And a big slow 2h would be considered the poor mans dps config for those unfortunate enough to be unable to find two quality 1h. How to remedy this? I am not entirely sure. Perhaps the standardized special code could be capped at the quality of a 1h, and everything adjusted up slightly so 2h does the same overall dmg? And please lower the fatigue drain from dual wielding. Perhaps there are better ways to make 1h and dual wielding competitive.