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Re: Racial Rebalancing News?

Posted: 07 Feb 2021 13:39
by Kvator
Cherek wrote:
07 Feb 2021 13:21
Zhar wrote:
06 Feb 2021 20:19
From my experience it is possible to fight on equal footing and even beat goblins as elf of the same size. It depends on a lot of factors.
What factors are those?
Goblin is in Cadets guild!

Re: Racial Rebalancing News?

Posted: 07 Feb 2021 13:48
by Rache
Amberlee wrote:
07 Feb 2021 13:10
1 vs 1 a goblin will always win on even stat average with similar equipment.
It isn't even a competition.
So what you say here Zhar is just completely and utterly wrong in every sense of the word.
Amberlee is 100% right. After this many decades, it's not an anecdotal experience. Dex doesn't matter as much anymore, and goblins are just flat-out killing machines with no relevant penalties.

Re: Racial Rebalancing News?

Posted: 07 Feb 2021 19:58
by Thalric
This thread is a bit reduntant now, I believe.

More or less all of us agree that the racial bonuses aren't balanced.
So far so good...

Question is, how do we change it to something better.
I really like Cherek's idea of basically human stats to all, then some racial bonuses of other kinds on top of that. And the rest you will have to do by stat focus.

But it isn't in this thread solutions are found. So far, here, we've just agreed there is a problem to solve.

Re: Racial Rebalancing News?

Posted: 08 Feb 2021 21:25
by Redblade
Thalric wrote:
07 Feb 2021 19:58
This thread is a bit reduntant now, I believe.

More or less all of us agree that the racial bonuses aren't balanced.
So far so good...

Question is, how do we change it to something better.
I really like Cherek's idea of basically human stats to all, then some racial bonuses of other kinds on top of that. And the rest you will have to do by stat focus.

But it isn't in this thread solutions are found. So far, here, we've just agreed there is a problem to solve.
I would disagree, naming (in the most specific way possible) where the problem is should be the first step towards solution.
When I think about it, (correct me if wrong), the problem is:
Goblins are op melee
Hobbits are not as good with dex not being as important
Dwarves are too good in con
Elves are not the best for melee nor casting (the later being solved in a separate magic recode)
.
So... make dex relevant again? Goblins take a drawback: check. Hobbits get improvement: check. Dwarves take a lot of hits: but they don't dodge many (balance check). Elves melee got improved: check.

If dexterity played a more notable role in combat, I think some (if not most) unblanaced get significantly better :)

Re: Racial Rebalancing News?

Posted: 08 Feb 2021 22:20
by Rache
Redblade wrote:
08 Feb 2021 21:25
I would disagree, naming (in the most specific way possible) where the problem is should be the first step towards solution.
When I think about it, (correct me if wrong), the problem is:
Goblins are op melee
Dwarves are too good in con
Help races wrote: Goblins -
Goblins are evil creatures about the size of a hobbit. They are
strong killing machines and have a very good constitution. In fact
the best of all races. Their dexterity is average as well as their
wisdom, but their intelligence and discipline are the worst of all
races.

Dwarves -
Dwarves are a short and stubborn race, very old. They are very strong
and have very good constitution and are disciplined. They lack wisdom
and aren't too bright. Their real drawback is their stiffness.
Goblins are OP in strength and con (the best of all races).
Dwarves are behind goblins in both strength and con and have by far the lowest modifier of any race (dexterity.)

Come again?

Re: Racial Rebalancing News?

Posted: 09 Feb 2021 12:55
by Redblade
Ah. Dunno why I had the image in my mind that in terms of con dwarves>goblins...
So... uhm... Make dwarves have higher con than goblins and then the dex thing? :)

Re: Racial Rebalancing News?

Posted: 09 Feb 2021 13:17
by Zhar
Dexterity already is one of the most important stats in combat as it governs your chance to hit, chance to dodge etc.

Edit: So that I'm not misunderstood. We don't want to end up in a situation where dex is the king of all stats like it used to be in the past when it was affecting your damage output too. I think that dex is already important and there's no need to boost it further.

Re: Racial Rebalancing News?

Posted: 09 Feb 2021 15:09
by Drazson
*The awkward moment when your dagger/bow character is hard focusing dex hoping to deal damage*

Re: Racial Rebalancing News?

Posted: 09 Feb 2021 16:21
by Kvator
Zhar wrote:
09 Feb 2021 13:17
Dexterity already is one of the most important stats in combat as it governs your chance to hit, chance to dodge etc.
I could go one step further and admit it might be even in top-3! xD

Re: Racial Rebalancing News?

Posted: 09 Feb 2021 23:40
by Fairlight
Other relevant news! The Marx Brothers releases Duck soup, to great critical acclaim.

That's my 10 cent, my 2 cents you can have for free!