[POLL] New mortal levels
Posted: 23 Mar 2022 01:50
Hi, I was wondering what are other people's opinions on adding new mortal levels.
Why?
Currently there is a pretty big variance between player size on the top end of the spectrum ("baby myth" vs "super myth"), which might lead to some misinformation, bad judgement etc.
We've had similar situation a long time ago when current mortal levels were introduced. The difference then was that we didn't really have all of the current systems in place nor did anyone really know the full grind potential. Now that people have come very close to the "soft cap" would be in my opinion a good opportunity to once again revisit the mortal levels (and maybe the stat levels too?).
Pros
Why?
Currently there is a pretty big variance between player size on the top end of the spectrum ("baby myth" vs "super myth"), which might lead to some misinformation, bad judgement etc.
We've had similar situation a long time ago when current mortal levels were introduced. The difference then was that we didn't really have all of the current systems in place nor did anyone really know the full grind potential. Now that people have come very close to the "soft cap" would be in my opinion a good opportunity to once again revisit the mortal levels (and maybe the stat levels too?).
Pros
- Real size of each character would be seen in the game (without having to resort to external rankings etc.), allowing people to brag about it, track friend or enemy progress and in general make more informed decisions regarding for example PvP
- It would be easier to track your own progress past myth, without resorting to all sorts of weird activities to try and gauge your stats
- Some people might be disheartened seeing the gap or looking at the prospect of the amount of grind required to reach max level
- Some mystery will be gone