NPC Raids
Posted: 05 May 2010 22:26
Originally posted by Beregond
Greetings All,
After some time away I as a returned with Beregond, and started making plans
for his routines, noticed that most areas look and feel the same when it comes
to opponents.
Thus the idea was formed that it would be fun and more of a variety if there
would be random NPC Raids of different level and severity across the Realm and
specific areas.
For example an Orc Raiding Party, consisting of 5-15 Orcs could come down from
the Misty Mountains in Middle Earth and head for Bree and the Shire, where they
attack anything on sight by default.
It would make the are for players more interesting, dangerous, and would add
flavour to the Realm code that is already in place.
The idea is not new of course, since The Vingaard Keep is raided every now and
then, and also in Calia the code exists.
My suggestion is that there is an extension of this code and idea, placing it
in for example Middle Earth, Sparkle, and other places to lure and allure
players to travel there.
There could be random drops of various equipment as well, as an additional
inticement and bonus. Sometimes very very good items, sometimes not. I am sure
some mathematically inclined Wizard couldput together an algorithm of quality.
Sincerely,
Beregond's player
Greetings All,
After some time away I as a returned with Beregond, and started making plans
for his routines, noticed that most areas look and feel the same when it comes
to opponents.
Thus the idea was formed that it would be fun and more of a variety if there
would be random NPC Raids of different level and severity across the Realm and
specific areas.
For example an Orc Raiding Party, consisting of 5-15 Orcs could come down from
the Misty Mountains in Middle Earth and head for Bree and the Shire, where they
attack anything on sight by default.
It would make the are for players more interesting, dangerous, and would add
flavour to the Realm code that is already in place.
The idea is not new of course, since The Vingaard Keep is raided every now and
then, and also in Calia the code exists.
My suggestion is that there is an extension of this code and idea, placing it
in for example Middle Earth, Sparkle, and other places to lure and allure
players to travel there.
There could be random drops of various equipment as well, as an additional
inticement and bonus. Sometimes very very good items, sometimes not. I am sure
some mathematically inclined Wizard couldput together an algorithm of quality.
Sincerely,
Beregond's player