Dagarim Aran clarifications.
Posted: 23 May 2010 13:52
Originally posted by Beregond
Greetings All,
The Dagarim Aran is developing well.
We now have;
* A Scout Unit
* A Battle Unit
* A Logistics Unit
* A Tinkerer's Department
Welcome to join us.
Also, a need has arisen for clarification concerning the nature of the Dagarim
Aran and its relationship to PvP.
The Dagarim Aran is created as a roleplaying-based entity. We were looking to
find a mutual agreement with the 'evil' guilds for allowed PvP, in a way that
wouldn't kill the initial intent of roleplay.
However, due to some recent random events concerning PvP against Dagarim Aran
members, all such intentions for a functional PvP agreement has been
terminated.
So I will say this very clear. The Dagarim Aran is a 100% roleplay entity. We
meet to have fun and roleplay.
Again, warmly welcome.
Sincerely,
Beregond's player
Greetings All,
The Dagarim Aran is developing well.
We now have;
* A Scout Unit
* A Battle Unit
* A Logistics Unit
* A Tinkerer's Department
Welcome to join us.
Also, a need has arisen for clarification concerning the nature of the Dagarim
Aran and its relationship to PvP.
The Dagarim Aran is created as a roleplaying-based entity. We were looking to
find a mutual agreement with the 'evil' guilds for allowed PvP, in a way that
wouldn't kill the initial intent of roleplay.
However, due to some recent random events concerning PvP against Dagarim Aran
members, all such intentions for a functional PvP agreement has been
terminated.
So I will say this very clear. The Dagarim Aran is a 100% roleplay entity. We
meet to have fun and roleplay.
Again, warmly welcome.
Sincerely,
Beregond's player