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Dagarim Aran clarifications.

Posted: 23 May 2010 13:52
by Postmaster
Originally posted by Beregond

Greetings All,

The Dagarim Aran is developing well.

We now have;

* A Scout Unit
* A Battle Unit
* A Logistics Unit
* A Tinkerer's Department

Welcome to join us.

Also, a need has arisen for clarification concerning the nature of the Dagarim
Aran and its relationship to PvP.

The Dagarim Aran is created as a roleplaying-based entity. We were looking to
find a mutual agreement with the 'evil' guilds for allowed PvP, in a way that
wouldn't kill the initial intent of roleplay.

However, due to some recent random events concerning PvP against Dagarim Aran
members, all such intentions for a functional PvP agreement has been
terminated.

So I will say this very clear. The Dagarim Aran is a 100% roleplay entity. We
meet to have fun and roleplay.

Again, warmly welcome.

Sincerely,
Beregond's player

Re: Dagarim Aran clarifications.

Posted: 23 May 2010 15:04
by Alorrana
**

Re: Dagarim Aran clarifications.

Posted: 26 May 2010 12:11
by Tarax the Terrible
Dang missing all the fun it seems!

Re: Dagarim Aran clarifications.

Posted: 26 May 2010 13:47
by Amberlee
Depends on what you mean with "fun" :p

Re: Dagarim Aran clarifications.

Posted: 26 May 2010 15:41
by Rhaegar
He apparently means that Dagarim Aran needs more minotaurs :)

*wink*
*wink*