Search found 426 matches
- 04 Apr 2025 18:35
- Forum: Game - Technical
- Topic: A -very- basic guide to old school scripting using CMUD
- Replies: 4
- Views: 7787
Re: A -very- basic guide to old school scripting using CMUD
It won't work in webclient, if that's what you're asking.
- 02 Nov 2024 00:55
- Forum: Game - General
- Topic: RR Warping
- Replies: 12
- Views: 11042
Re: RR Warping
As far as I know, the reasoning behind allowing warped axe and club was the (at the time) complete lack of top tier undull options for said weapons. It came to fruition after ogre sledgehammers were nerfed for non-ogres. Oppositely, the FBB was the top tier undull option for swords (not to mention t...
- 05 Oct 2024 15:33
- Forum: Suggestion Box
- Topic: Let's talk about healing...
- Replies: 30
- Views: 26834
Re: Let's talk about healing...
I've been of the view that heals in their current state are way to powerful, but I have this theory that it might not be the heals themselves, but the enhancers, that are the root cause. In a realm where everyone and their dog have access to them I'm leaning towards being in favour of removing all l...
- 05 Oct 2024 15:14
- Forum: Game - General
- Topic: Thoughts on damage
- Replies: 8
- Views: 9906
Re: Thoughts on damage
While I fully support anything that would favor special attacks, this particular suggestion is isolated to the global modifier governing damage and combat experience. Nothing else. I imagine the actual work required would be limited to adjusting a few values, as opposed to giving every guild in the ...
- 04 Oct 2024 22:43
- Forum: Game - General
- Topic: Thoughts on damage
- Replies: 8
- Views: 9906
Thoughts on damage
Skimming through the walls of text on the current active thread I’m feeling the urge to comment on the current damage system. As I see Arman is back in a debating mood I’ll reiterate his words; “Genesis is a descriptive game”, and while the phrase stands true to describe the very nature of the game,...
- 08 Jun 2024 12:28
- Forum: Game - General
- Topic: Changing armours during combat.
- Replies: 2
- Views: 7581
Re: Changing armours during combat.
The travel-stained canvas backpack (open) is large and made of heavy canvas. It looks large enough to hold many supplies. You may <fillpack> to put items in it except money and unused containers. <emptypack> will let you empty your backpack. The travel-stained canvas backpack (open) is protected fr...
- 01 Jun 2024 16:12
- Forum: Game - General
- Topic: Legend!!!
- Replies: 15
- Views: 35328
Re: Legend!!!
I'll just put this quote here in case your senses return at a later stage and the post goes poof. Everyone should get to enjoy this rather enjoyable swing-and-a-miss! When you get up in size, you'll see how slow it can get How does it feel to be right about something for the first time? Yeah, I can ...
- 31 May 2024 21:52
- Forum: Game - General
- Topic: Legend!!!
- Replies: 15
- Views: 35328
Re: Legend!!!
How does it feel to be right about something for the first time?
- 03 Mar 2024 02:35
- Forum: Game - Guilds
- Topic: Vampires
- Replies: 80
- Views: 118141
Re: Vampires
Something tells me the invisible healer wasn't a vampire at all. Also, using any kind of magic should definitely break invisibility and stealth equally, but not much else. They're very different in nature and have different counters, but the effect to the observer is the same (Someone heals Xyz). Th...
- 10 Feb 2024 10:48
- Forum: Game - General
- Topic: Darkness.
- Replies: 29
- Views: 60601
Re: Darkness.
You know the guy in Sparkle that you've been giving away all your plats to in exchange for nullstones? He also offers a service downstairs - free of charge! It works like this: > get breastpin from backpack You get an expensive jeweled breastpin from your travel-stained canvas backpack (open). > ext...