Search found 6 matches
- 12 Jun 2017 02:44
- Forum: Game - Technical
- Topic: Magic Map for Mudlet 3
- Replies: 42
- Views: 64624
Re: Magic Map for Mudlet 3
I seem to be unable to edit the original post (I guess after a certain amount of time it gets locked?)... But here is an updated map (now has a border, bigger, and has a black background rather than a grey background). I have also attached an additional file that includes a chatbox in the same fashi...
- 12 Jun 2017 02:11
- Forum: Game - Technical
- Topic: Sharing Mudlet Packages
- Replies: 21
- Views: 14671
Re: Sharing Mudlet Packages
Hi Tarax,
I noticed you are looking into a script with exit highlighting. With the help of Milaa (and her friend), I have a script that removes the original exits line, and replaces it with a new one with each individual exit highlighted. I have attached a package with the scripts.
Thanks,
Findis
I noticed you are looking into a script with exit highlighting. With the help of Milaa (and her friend), I have a script that removes the original exits line, and replaces it with a new one with each individual exit highlighted. I have attached a package with the scripts.
Thanks,
Findis
- 11 Jun 2017 07:06
- Forum: Game - Technical
- Topic: Magic Map for Mudlet 3
- Replies: 42
- Views: 64624
Re: Magic Map for Mudlet 3
Hi guys! So I have been working on my magic map a bit ( I changed the background color to be black, and added a white border around it) as well as changes to the size and font since some maps did not fit in the MiniConsole. I was wondering though... should I do like Dahkor and release my map script ...
- 04 Jun 2017 07:15
- Forum: Game - Technical
- Topic: Magic Map for Mudlet 3
- Replies: 42
- Views: 64624
Re: Magic Map for Mudlet 3
Loving your work. Curious about something for a Cmud implementation. Saw in the script you are using return end local x, y = tonumber(gmcp.room.info.x), tonumber(gmcp.room.info.y) Does this have a map width and length? Cus thats what you use to split it up. split(map, "\n") local myline =...
- 04 Jun 2017 02:08
- Forum: Game - Technical
- Topic: Magic Map for Mudlet 3
- Replies: 42
- Views: 64624
Re: Magic Map for Mudlet 3
To give people an idea of what it looks like, here's a picture of my complete setup! It is definitely ugly, but now that it's functional, I'll take some time to make it look appealing.
- 03 Jun 2017 20:29
- Forum: Game - Technical
- Topic: Magic Map for Mudlet 3
- Replies: 42
- Views: 64624
Magic Map for Mudlet 3
There have been a few people asking about clients that support the magic map and I decided to develop a script for mudlet that solves this issue. The magic map for mudlet is nothing spectacular (I am not a UI designer), but it seems to work. I will continue to post any updates/changes I make to the ...