Search found 54 matches

by Saimon
24 Nov 2019 00:24
Forum: Game - General
Topic: Perma-saving items
Replies: 121
Views: 8396

Re: Perma-saving items

(...) But the only ones I can think of are darkvision, heal, awareness, and sneak/hide.(...) I dont think anyone who is using darkvision remove it during fight. It is used mainly during fights to have boost in fights. Sneak/hide if it is not used to have boost against players, it is used in fights ...
by Saimon
23 Nov 2019 22:53
Forum: Game - General
Topic: Perma-saving items
Replies: 121
Views: 8396

Re: Perma-saving items

The change makes some imbued items to degrade but others stay forever (or till the next purge, whenver it may be). Who said anything about casters? You say that its wrong for some items to be undulling or unbreakable but it is fine for some imbues to last forver? Syrk, But I think the main issue is...
by Saimon
21 Nov 2019 01:25
Forum: Game - General
Topic: Perma-saving items
Replies: 121
Views: 8396

Re: Perma-saving items

I would like to propose to come back to the proposal Arman wrote here and give my opinion about no-dulling weapons. First of all in my opinion the change with ever saving items was very good and bring much more good than bad. But it needs some tuning. And these tuning are no dull weapons. There are ...
by Saimon
19 Oct 2019 23:48
Forum: Game - Guilds
Topic: The Guild Census
Replies: 14
Views: 2263

Re: The Guild Census

Good question Zhar. But one is not clear for me? Does this 100% in Offence means this is the best most offensive guild in my opinion? Any way here are my oppinions: My thoughts: SoHM offence: 50-70* defence: 40-70* support: 30 utility: 20 AA offence: 60 defence: 90 support: 35 utility: 0 Second best...
by Saimon
02 Oct 2019 22:48
Forum: Game - Guilds
Topic: Weaponmasters, again.
Replies: 19
Views: 1187

Re: Weaponmasters, again.

(...) What's lacking is a generic DPS melee layman that doesn't depend on a particular weapon type. (...) There is such a guild - Minotaurs. Pure dps, and doesn't depend on weapon. In fact it is Zhar's layman version of Gladiators. I don't think lay Glads would have bigger dps. Another melee lay ar...
by Saimon
13 Sep 2019 22:41
Forum: Common Board
Topic: New System for Items that Save
Replies: 33
Views: 4051

Re: New System for Items that Save

(...) Then an article appeared on the horizon, admin rushed suddenly with the simplest possible change, with side-effects impacting game balance seriously, side-effects you simply can't solve for a looong time already. You could have transformed those few OP no-dull weapons into slow-dull (quick, s...
by Saimon
04 Aug 2019 22:51
Forum: Land of the Immortals
Topic: Global layman guild review
Replies: 43
Views: 2939

Re: Global layman guild review

First of all thank you Arman for this topic. Yes, layman guilds needed a balance review for a quite long time. But before I start to write about specific guild I would like to return to some roots, some of player mentioned already. What are layman guilds for? Or what should they be for? What is thei...
by Saimon
06 Jun 2019 09:54
Forum: Game - General
Topic: Azure sword, but for evils
Replies: 24
Views: 6870

Re: Azure sword, but for evils

How bad is unarmed combat with empty hands compared to a good sword in the hands of a swordguru? Assume the same skill level and the same stats. If you, for instance, compare fight the same mobs by the same player with a foul stygion-black sword (I think it is quite a nice sword) vs unarmed, the fi...
by Saimon
22 Mar 2019 17:28
Forum: Common Board
Topic: Auction House - Update
Replies: 7
Views: 976

Re: Auction House - Update

What? I fully agree with Jar. How the hell I should know what I have won? When I put 30 pc on 10 items, log out and next day I see I have 150 pc back and 5 items I should receive from Rommik. Tell me how I could know which items I have won? Maybe just turn off anonymous option and you will have in l...
by Saimon
02 Oct 2018 09:37
Forum: Game - General
Topic: If the game were nerfed ...
Replies: 114
Views: 14647

Re: If the game were nerfed ...

It is not an easy answer to nerf or not to nerf. More important are details. If specials will be nerfed, there will be anything added to compensate it? Lets look at example: Two champions mercenaries in team kill orcs, vampires and shades in Kryptgarden in Faerun. Now they both needs let say 40 min ...