Search found 18 matches
- 25 Jan 2014 07:13
- Forum: Suggestion Box
- Topic: Guild Forums?
- Replies: 7
- Views: 3353
Re: Guild Forums?
I like this idea also. Very useful.
- 11 Jan 2014 10:05
- Forum: Praise and Thanks
- Topic: Thanks for all the events
- Replies: 7
- Views: 6544
Re: Thanks for all the events
I agree with Kiara aswell. Great events, it is great to see the activity in the
realms when there is an ongoing event.
realms when there is an ongoing event.
- 18 Feb 2012 09:12
- Forum: Suggestion Box
- Topic: Legendary weapons/armours specific for occupational guilds
- Replies: 9
- Views: 4638
Re: Legendary weapons/armours specific for occupational guil
That is a good thought, that way it would also encourage each guild to
follow roleplay and attack their natural enemies.
But kind of boring for Mercenaries and gladiators perhaps?
follow roleplay and attack their natural enemies.
But kind of boring for Mercenaries and gladiators perhaps?
- 13 Feb 2012 20:20
- Forum: Suggestion Box
- Topic: Legendary weapons/armours specific for occupational guilds
- Replies: 9
- Views: 4638
Re: Legendary weapons/armours specific for occupational guil
All guilds can sell them by using an anonymous auction. Prices might be high but it also depends on the activity of the guild the item belongs too and how many days to next armageddon. As mentioned the droprate would be so low that I wouldn't sit outside Rommiks tent waiting for my item.
- 12 Feb 2012 19:21
- Forum: Suggestion Box
- Topic: Legendary weapons/armours specific for occupational guilds
- Replies: 9
- Views: 4638
Legendary weapons/armours specific for occupational guilds
Hello, I know there might be few wizards and all are very busy but I wanted to share this idea. Imagine that every guild has one guild specific weapon and one guild specific piece of armour. They can never break, and are better than other weapons/armours, but they have severe limits. They can only b...
- 06 Feb 2012 09:06
- Forum: Land of the Immortals
- Topic: Crafting Project
- Replies: 35
- Views: 22182
Re: Crafting Project
When it comes to the Crafting guild, I think they have great potential. I would like to see them alterered so that they combine eachother, and depend on eachother. I like it how it is on World of Warcraft with the profession. I think the craftsmans guild should encourage trade (auction house) and yo...
- 27 Apr 2011 22:01
- Forum: Game - Guilds
- Topic: Layman and craft guilds - Some thoughts
- Replies: 2
- Views: 2070
Layman and craft guilds - Some thoughts
There are alot of thoughts and ideas about layman guilds, what Genesis need and so on. There are some new additions in the game, that I wish to praise and those are the auction house and the enchanter. They are two global things that adds to trading, which everyone can use. It is very very lovely, a...
- 27 Apr 2011 21:44
- Forum: Game - Guilds
- Topic: smiths again :-)
- Replies: 10
- Views: 5547
Re: smiths again :-)
A quite easy addition I think atleast would be for the smiths to be able to add an adjective to the weapons/armours. It would not be free of choice though, it would be based on you as a character. So your race, occ guild/alignment affects how the item would look, for example: Elf Ranger forges a lon...
- 29 May 2010 22:48
- Forum: Suggestion Box
- Topic: Demon's Gate?
- Replies: 16
- Views: 9484
Re: Demon's Gate?
I know this is a Gen forum but it would be interesting
to know what guilds and domain you praise.
Im a former arch wizard there.
to know what guilds and domain you praise.
Im a former arch wizard there.
- 27 May 2010 23:12
- Forum: Game - General
- Topic: Newbies and making money
- Replies: 13
- Views: 11485
Newbies and making money
When it comes to questing I guess most people say a necessary evil. Some quests I have had great fun in solving, and some quests I just get annoyed, stuck with a, for me, strange syntax or there is none (maybe I fail to understand) the logic behind the quest. But, as mentioned it is a necessary evil...