Search found 265 matches
- 27 Feb 2016 12:51
- Forum: Common Board
- Topic: Changes with this Armageddon
- Replies: 15
- Views: 5985
Re: Changes with this Armageddon
Yeah, messages are cool
- 26 Feb 2016 00:00
- Forum: Common Board
- Topic: Armageddon scheduled and more changes ...
- Replies: 29
- Views: 10053
Re: Armageddon scheduled and more changes ...
did you forget about arma?
- 25 Feb 2016 20:01
- Forum: Common Board
- Topic: Armageddon scheduled and more changes ...
- Replies: 29
- Views: 10053
Re: Armageddon scheduled and more changes ...
G in short, you have changed armour slots, all are breaking now, so for tankers you have eliminated imbue system, it is useless now as i said many times here and there (effort to get a ordinary stone is much more bigger than fun from it) Taking out imbue system from tankers you ruined their game or ...
- 25 Feb 2016 16:47
- Forum: Common Board
- Topic: Armageddon scheduled and more changes ...
- Replies: 29
- Views: 10053
Re: Armageddon scheduled and more changes ...
as i know such toolslots are common in most games ans was always here. Why it was bad?
Also i wonder how ring can break on my finger with not breaking it?
If you want these items to break and treat like a armour will they add AC?
Also i wonder how ring can break on my finger with not breaking it?
If you want these items to break and treat like a armour will they add AC?
- 24 Feb 2016 23:18
- Forum: Common Board
- Topic: Stat Imbuements ...
- Replies: 27
- Views: 8313
Re: Stat Imbuements ...
and move behind
- 24 Feb 2016 12:53
- Forum: Common Board
- Topic: Stat Imbuements ...
- Replies: 27
- Views: 8313
Re: Stat Imbuements ...
Gorboth: I hope you realise you have broken one of the best systems introduced in Genesis lifetime. The statnerf was very much needed, and was a good move. As many have stated, the stat imbues were the real issue, not the rest of the imbuements. The rest of the imbue changes makes them broken. It i...
- 23 Feb 2016 00:13
- Forum: Common Board
- Topic: Imbuement and Armour Changes ...
- Replies: 164
- Views: 42282
Re: Imbuement and Armour Changes ...
I like the idea of it lasting 5 days for both hardcore or casual players. This encourages the casual player to be a bit more hardcore for the time they have it. "Use it or lose it" is incentive to play the game more, which I am always a fan of. A player having the weapon of their dreams f...
- 20 Feb 2016 14:57
- Forum: Common Board
- Topic: Imbuement and Armour Changes ...
- Replies: 164
- Views: 42282
Re: Imbuement and Armour Changes ...
IMO better solution is to set maximum imbued items on you (2-3 should be enough) and cancel breaking change at least for items which are not imbued.
- 17 Feb 2016 22:35
- Forum: Common Board
- Topic: Imbuement and Armour Changes ...
- Replies: 164
- Views: 42282
Re: Imbuement and Armour Changes ...
very bad idea, it is really hard to gather at least ord stone, glits showed up mainly thanka to the tree. When i have chance to break ring, earring etc imbues become useless and money sinker. When you add less chance to get imbued item from kill, then there will be no fun from imbues. All stones wil...
- 17 Feb 2016 19:58
- Forum: Game - General
- Topic: Map and the donut
- Replies: 25
- Views: 8874
Re: Map and the donut
Yeah map is broken, it is mostly blank in areas where is should work.
I dont use it often, but from time to time i want to check if I am in place i think i am and in 9/10 checks its blank.
I dont use it often, but from time to time i want to check if I am in place i think i am and in 9/10 checks its blank.