Changes with this Armageddon

All Genesis Common Board Messages get directed here. Discuss and comment!
Forum rules
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
User avatar
gorboth
Site Admin
Posts: 2353
Joined: 03 Mar 2010 20:51
Location: Some old coffin

Changes with this Armageddon

Post by gorboth » 26 Feb 2016 00:56

Code: Select all

Hello all,

The recent visit by Armageddon has put into reality two
main changes:

    1. Armours and weapons will now not break from their top
       levels of condition, but will only break if you let
       them get to lower degraded levels of condition. It
       will be up to players to discover the specific
       details of when you should sprint to the local smith.

    2. You will now receive a message in combat when one
       of your armours takes damage that affects its
       condition.

Please let us know on the forum or in mail how the changes
work for you, and thank you for your patience with this
process of implementation.

Regards,
G.

Mmmmmm ... pie ...

User avatar
Cherek
Site Admin
Posts: 3679
Joined: 04 Mar 2010 04:36

Re: Changes with this Armageddon

Post by Cherek » 27 Feb 2016 01:45

How does everyone feel about the new breaking by the way? We've just talked about imbues lately, but this is quite a big change for equipment in general. I haven't been very involved in this personally, more than providing my thoughts on it, but I am still curious to hear what people think. The old mortal in me think it's sounds pretty awesome. Or? How's it working out in the real world?

User avatar
Mersereau
Champion
Posts: 578
Joined: 05 Mar 2010 01:05
Contact:

Re: Changes with this Armageddon

Post by Mersereau » 27 Feb 2016 04:29

I certainly appreciate the new messages.
"Tragedy is when I cut my finger. Comedy is when you fall into an open sewer and die."
-Mel Brooks

User avatar
Irk
Rising Hero
Posts: 335
Joined: 14 Apr 2010 01:23

Re: Changes with this Armageddon

Post by Irk » 27 Feb 2016 12:51

Yeah, messages are cool :D

User avatar
Dhez
Great Adventurer
Posts: 155
Joined: 07 Oct 2015 17:38
Location: Gorlovka

Re: Changes with this Armageddon

Post by Dhez » 28 Feb 2016 09:24

While I do find the messages useful, I'd ask you to please reconsider including caricaturesque remarks in them such as "Yikes!..." as they are counterproductive to the immersive environment of roleplay.
You see a mousetrap. I see free cheese and a challenge.
Quis custodiet ipsos custodes?

User avatar
gorboth
Site Admin
Posts: 2353
Joined: 03 Mar 2010 20:51
Location: Some old coffin

Re: Changes with this Armageddon

Post by gorboth » 28 Feb 2016 14:51

Really? I wrote the "Yikes" and tend to like that sort of thing. Many of the things I create in Genesis have that feel to them, actually. For me, it communicates emotion and gives a bit of narrator personality to the game.

G.
Mmmmmm ... pie ...

User avatar
Dhez
Great Adventurer
Posts: 155
Joined: 07 Oct 2015 17:38
Location: Gorlovka

Re: Changes with this Armageddon

Post by Dhez » 28 Feb 2016 16:24

gorboth wrote:Really? I wrote the "Yikes" and tend to like that sort of thing. Many of the things I create in Genesis have that feel to them, actually. For me, it communicates emotion and gives a bit of narrator personality to the game.

G.
Discussed via PM. Thanks, Gorboth, for the opportunity to give feedback on these and your approachability in general.
You see a mousetrap. I see free cheese and a challenge.
Quis custodiet ipsos custodes?

Rincon
Great Adventurer
Posts: 198
Joined: 04 Jun 2010 23:37

Re: Changes with this Armageddon

Post by Rincon » 29 Feb 2016 00:45

I cannot picture a dwarf yelling "Yikes!". For me this shout fits a high pitched voice of an elven girl screaming or a young hobbit who just left his cozy smial and is out adventuring.

If a dwarf's armour would get damaged he'd more like "Bloody hell!" (in that rich scottish accent) or something with a grumpy feel to it (I'll chop his head off at the ankles for denting me <armour>!)

Yikes totally sucks for me ;P

User avatar
gorboth
Site Admin
Posts: 2353
Joined: 03 Mar 2010 20:51
Location: Some old coffin

Re: Changes with this Armageddon

Post by gorboth » 29 Feb 2016 02:22

It is the narrator saying Yikes, not your character. Basically, some whiny skeleton (me).

G.
Mmmmmm ... pie ...

User avatar
Ody
Hero
Posts: 396
Joined: 18 Apr 2015 03:28
Location: Vingaard Keep

Re: Changes with this Armageddon

Post by Ody » 29 Feb 2016 02:25

gorboth wrote:It is the narrator saying Yikes, not your character. Basically, some whiny skeleton (me).

G.
...I like that idea. Thank you for whining when my things get damaged, Gorboth.

Post Reply
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/