Breeders - lay guild suggestion/proposal/idea.
Forum rules
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Breeders - lay guild suggestion/proposal/idea.
Description:
Breed your pet - from very young and fragile up to very dangerous. Available pets could be either tamed in a long process from pets available across Genesis (dogs, pigs, boars, wolves, lions, squirrels, snakes, rats or the ultimate white rabbit - special pet for Calians with Ni! ... for others maybe a fragile dragon from the Flotsam forest or drake from Sillybarus) or bred in a long process after purchasing a young pet. Long process should not work based on guild-stat of the breeder only, but also something similar to ogres skull gathering could be implemented.
Example - pet grows stats/skills based on combat duration instead of exp-gained (i.e. breeder in full armours with 0 weapon skill, wielding completely useless weapons attacks foes that take forever to kill) or based on the variety of enemies killed. Maybe because of lack of variety of opponents killed within a time-period the pet could also get bored and start fooling around instead of assisting it's breeder. Or if the breeder does not pay attention to the pet, it also stops following orders (similar thing as monks with their need to practice moves).
Skills would be around animal handling of course. Defending against such a pet should also be based on the usual skills + animal handling (make use of this skill finally?).
Pets could have different usages/specials depending on race - small heals (like the one from enchantment for example?), special offensive attacks (bleeding wounds? poisons? fire/lightning/acid breaths?), special defensive attacks (stuns? blinds? disarms?), special support attacks (taunt? roar - lower stats? howl - lower skills?). Specials should either be executed at random or after breeder command - randomly executed should hit harder, commanded should hit less hard).
Pets for special races:
oliphaunts for ogres, phrynoxes for SU (if they'd be allowed to join by SU rules), etc.
In your votes try to not be negative because of who is posting this, but try to judge the idea.
Breed your pet - from very young and fragile up to very dangerous. Available pets could be either tamed in a long process from pets available across Genesis (dogs, pigs, boars, wolves, lions, squirrels, snakes, rats or the ultimate white rabbit - special pet for Calians with Ni! ... for others maybe a fragile dragon from the Flotsam forest or drake from Sillybarus) or bred in a long process after purchasing a young pet. Long process should not work based on guild-stat of the breeder only, but also something similar to ogres skull gathering could be implemented.
Example - pet grows stats/skills based on combat duration instead of exp-gained (i.e. breeder in full armours with 0 weapon skill, wielding completely useless weapons attacks foes that take forever to kill) or based on the variety of enemies killed. Maybe because of lack of variety of opponents killed within a time-period the pet could also get bored and start fooling around instead of assisting it's breeder. Or if the breeder does not pay attention to the pet, it also stops following orders (similar thing as monks with their need to practice moves).
Skills would be around animal handling of course. Defending against such a pet should also be based on the usual skills + animal handling (make use of this skill finally?).
Pets could have different usages/specials depending on race - small heals (like the one from enchantment for example?), special offensive attacks (bleeding wounds? poisons? fire/lightning/acid breaths?), special defensive attacks (stuns? blinds? disarms?), special support attacks (taunt? roar - lower stats? howl - lower skills?). Specials should either be executed at random or after breeder command - randomly executed should hit harder, commanded should hit less hard).
Pets for special races:
oliphaunts for ogres, phrynoxes for SU (if they'd be allowed to join by SU rules), etc.
In your votes try to not be negative because of who is posting this, but try to judge the idea.
Re: Breeders - lay guild suggestion/proposal/idea.
Hell to the yes, more laymans
Problem is that we dont have the wizzpower and they have prio on other shit
Problem is that we dont have the wizzpower and they have prio on other shit
Re: Breeders - lay guild suggestion/proposal/idea.
Sure, sounds fine. Would be nice to have some company on the lonly roads..
Btw, Mini balrogs for AA
can sit on your shoulder, light cigars, pull its tail and it spews fire.. Uhh.. my own little demon.. Yir yir all for it..
btw, shouldnt this forum have an area for all these Ideas only. " Layman guild suggestions" in the main threads, then we can just post our ideas there. because here when ever there is a new thread it just gets pushed down the list.. and mabye good ideas are lost.
Btw, Mini balrogs for AA

btw, shouldnt this forum have an area for all these Ideas only. " Layman guild suggestions" in the main threads, then we can just post our ideas there. because here when ever there is a new thread it just gets pushed down the list.. and mabye good ideas are lost.
I’m not a complete idiot. Some pieces are missing.
Re: Breeders - lay guild suggestion/proposal/idea.
Alorrana wrote:Sure, sounds fine. Would be nice to have some company on the lonly roads..
Btw, Mini balrogs for AAcan sit on your shoulder, light cigars, pull its tail and it spews fire.. Uhh.. my own little demon.. Yir yir all for it..
btw, shouldnt this forum have an area for all these Ideas only. " Layman guild suggestions" in the main threads, then we can just post our ideas there. because here when ever there is a new thread it just gets pushed down the list.. and mabye good ideas are lost.
Noes


Or wargs

Re: Breeders - lay guild suggestion/proposal/idea.
No, AAs get their own trained hobbit, you can even call her Laurel, to fight for you, or with you. 

Re: Breeders - lay guild suggestion/proposal/idea.
arcon wrote:No, AAs get their own trained hobbit, you can even call her Laurel, to fight for you, or with you.
So no AAs would join the guild due to that?

Re: Breeders - lay guild suggestion/proposal/idea.
Draugor wrote:arcon wrote:No, AAs get their own trained hobbit, you can even call her Laurel, to fight for you, or with you.
So no AAs would join the guild due to that?
I want a Un'Goro Crater Raptor! Or a WinterFrost Saber!
While I think it's would be nice for more laymans in Genesis, maybe something not stolen from World of Wacraft would be nice, and something unique to the Donut.
Re: Breeders - lay guild suggestion/proposal/idea.
well - wolfraiders (combat aid from Red Fang wolves) was suggested already a few times afaik
btw. Laurel ain't a hobbit lately
btw. Laurel ain't a hobbit lately

Re: Breeders - lay guild suggestion/proposal/idea.
OR! how about draconians? Eh eh eh? We can make em Neutral with both the noble and the normal draconians in the guild, 2 guildhalls once for each side;)
Re: Breeders - lay guild suggestion/proposal/idea.
but but but ... you want goodie draconians to have only one thing: a funny death 

http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/