Mortal levels
Forum rules
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Mortal levels
Should we get back to old mortal level system? Removing anything above hero-titan?
AFAIK, now there 20-40 active players, more then 75% of them over titan level. Myths will lose nothing. Thoose, who are titan-champ will got more freedom from grinding. The only one category who maybe upset - legends, close to myth, who are trying to reach top level.
Also, remove any stat levels above last. No epics, immportal or supreme.
That change will encourage ppls to RP and PVP, i hope.
AFAIK, now there 20-40 active players, more then 75% of them over titan level. Myths will lose nothing. Thoose, who are titan-champ will got more freedom from grinding. The only one category who maybe upset - legends, close to myth, who are trying to reach top level.
Also, remove any stat levels above last. No epics, immportal or supreme.
That change will encourage ppls to RP and PVP, i hope.
Re: Mortal levels
So then a current big myth could come and slay a titan and say he was as "big" as me and the slayed one would whine his/her/it ass off.
Trust me there are certain players out there that would use this as a reason to kill someone.
No thanks.
Trust me there are certain players out there that would use this as a reason to kill someone.
No thanks.
All comments are made by the player behind Uther, NOT THE CHARACTER UTHER!
Re: Mortal levels
Thats a problem? With current death recovery and brutality on titan level like extremaly brutal-slightly violent? And how many active titan-level players you see now? 1 or 2? I see each day 2-3 chams, 1 GA, 1-2 hero-titans. Rest - myths and legends. I can evem tell you names.
Re: Mortal levels
And what keeps a myth from killing a titan now?Uther wrote:So then a current big myth could come and slay a titan and say he was as "big" as me and the slayed one would whine his/her/it ass off.
Trust me there are certain players out there that would use this as a reason to kill someone.
No thanks.
There is no "two mortal levels below" rule in Genesis.
Re: Mortal levels
This has been up to discussion several times, if I remember correctly Gorboth's standard reply to this usually is "the genie is out of the bottle now", meaning there will be no going back.Davvol wrote:Should we get back to old mortal level system? Removing anything above hero-titan?
AFAIK, now there 20-40 active players, more then 75% of them over titan level. Myths will lose nothing. Thoose, who are titan-champ will got more freedom from grinding. The only one category who maybe upset - legends, close to myth, who are trying to reach top level.
Also, remove any stat levels above last. No epics, immportal or supreme.
That change will encourage ppls to RP and PVP, i hope.
I am sure Gorboth will correct me if I am mistaken, but I am pretty sure that is what he usually says when this idea comes up.
Re: Mortal levels
Common. With current imbuements anyone from hero and up can get supreme stats. If anyone is Champ and anythig you can tell about him is your compare, what a surprise for myth to be killed buy titam with ibmued stats? No, really, the only risk we should consider - how many legends will stop playing becuse there is no myth level anymore. All rest not important. Andon other hand we have have many noobs will get back to game, knowing what they can reach top mortal level in 1 week.
it's absoutely possible to get to titan by solving just 5-7 major quests in the game
it's absoutely possible to get to titan by solving just 5-7 major quests in the game
Re: Mortal levels
Why would we need that?
Maybe opposite?
Add one more level to mortal levels and stats?
Then even supreme myths will want grind more?
Maybe opposite?
Add one more level to mortal levels and stats?
Then even supreme myths will want grind more?
Re: Mortal levels
That is if you assume we want a game where people want to grind more.zar wrote:Why would we need that?
Maybe opposite?
Add one more level to mortal levels and stats?
Then even supreme myths will want grind more?
I would want a game where people would like to do something else than grind.
Keep adding levels and keep adding stats, bigger foes, bigger titles will keep the game interesting for some of the old players who enjoy grinding, but for any new player it will become even harder to somehow catch up.
Personally I think it was a mistake to add new titles after the old champion, new mega-grinding areas, etc. But I also think its too late to change back now... but the least we could do is not add more.
Re: Mortal levels
I agree with this, remove the myth crap -.- I am a Legend on my way to mythdom and I have no problems with it, the only thing that the current lvl system is doing is making the title of champion, wich imo from the old days should be supreme! 

Re: Mortal levels
mortal and stat levels doesn't change a thing.
That just a measurement thing.
If we don't stat cap and/or level cap it doesn't matter if we all will be champions after greenhorne.
I remember these times. You could be small champion or big champion, the only way to know your actual size is to get wiz info about average. I don't miss it a bit. I like to know what I am.
That just a measurement thing.
If we don't stat cap and/or level cap it doesn't matter if we all will be champions after greenhorne.
I remember these times. You could be small champion or big champion, the only way to know your actual size is to get wiz info about average. I don't miss it a bit. I like to know what I am.
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/