Morgul Mage Discussion - power, grinding, balance

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Mersereau
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Re: Hektor 3 shots a Necro Titan for being a Necromancer

Post by Mersereau » 19 Apr 2011 17:24

Cherek wrote:"With great power comes great responsibility" has also been a theme for Genesis balance, letting players with great powers try to balance themselves and use their power "responsibly". That never worked very well either imho.
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Kas
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Re: Hektor 3 shots a Necro Titan for being a Necromancer

Post by Kas » 19 Apr 2011 18:05

If you ain't willing to sacrifice for this "power", then perhaps it's not that significant/attractive in the first place?

Cherek: I will leave your questions unanswered, and leave them for you to find out ingame (or something), as I feel this is not the time nor the place for such. Prefereably, do some research ingame or something.

Things that "seems" may be quite misleading, particulary regarding the grinding question since gifts related or involved may have elements not visible for the regular bystander (thus may give the wrong impression) that alters how it actually works.
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Re: Hektor 3 shots a Necro Titan for being a Necromancer

Post by Makfly » 19 Apr 2011 18:41

The Morgul Mages are a great roleplaying guild, with years of Genesis-generated lore, a demanding but roleplaying-wise fun way through the ranks and a very rich setting to play in to.
But one thing is roleplay and another thing is PvP - Don't mix them together.

The Society shouldn't have any kind of edge in PvP, just because it has alot of (mostly) player-made roleplaying elements in place, that other guilds do not.
Those roleplaying elements are there to facilitate roleplaying in all members and encourage a certain style of roleplaying with outsiders as well.
It is not a filter by which unmatched PvP-power should be doled out to those that decides to join & go through the ranks.

Please, balance all OCC guilds PvP-power against each other.
Mortimor Makfly - Gnomish Xeno-Anthropologist

Laurel

Re: Hektor 3 shots a Necro Titan for being a Necromancer

Post by Laurel » 19 Apr 2011 20:35

amberlee wrote:MM's can never grind as good as a melee occ guild..
And thats a fact.

MM can take down huge NPCs solo..
Thats also a fact.
actually after the exp change a few huge NPC's give better exp than a lot smaller ones ... or so is my feeling

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Cherek
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Re: Hektor 3 shots a Necro Titan for being a Necromancer

Post by Cherek » 19 Apr 2011 23:02

Makfly wrote:The Morgul Mages are a great roleplaying guild, with years of Genesis-generated lore, a demanding but roleplaying-wise fun way through the ranks and a very rich setting to play in to.
But one thing is roleplay and another thing is PvP - Don't mix them together.

The Society shouldn't have any kind of edge in PvP, just because it has alot of (mostly) player-made roleplaying elements in place, that other guilds do not.
Those roleplaying elements are there to facilitate roleplaying in all members and encourage a certain style of roleplaying with outsiders as well.
It is not a filter by which unmatched PvP-power should be doled out to those that decides to join & go through the ranks.

Please, balance all OCC guilds PvP-power against each other.
Exactly.

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Cherek
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Re: Hektor 3 shots a Necro Titan for being a Necromancer

Post by Cherek » 19 Apr 2011 23:09

Kas wrote:If you ain't willing to sacrifice for this "power", then perhaps it's not that significant/attractive in the first place?

Cherek: I will leave your questions unanswered, and leave them for you to find out ingame (or something), as I feel this is not the time nor the place for such. Prefereably, do some research ingame or something.

Things that "seems" may be quite misleading, particulary regarding the grinding question since gifts related or involved may have elements not visible for the regular bystander (thus may give the wrong impression) that alters how it actually works.
Only real way to research this would be to actually join the MM. I probably wont so all I can share is my views from seeing MMs in action, and fighting them. Or, not much of fighting, rather being murdered by them. And such opinions should also be valued I think. And from where I am standing MMs dont seem very well balanced towards other spellcasters or fighters.

And yeah, I asked if YOU think your guild is well balanced, or if you think you are too powerful (or too weak). If you dont want to answer thats up to you. Its not like it would reveal anything so I dont see why you dont want to answer though.

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Re: Hektor 3 shots a Necro Titan for being a Necromancer

Post by Sharn » 19 Apr 2011 23:10

Makfly wrote:The Morgul Mages are a great roleplaying guild, with years of Genesis-generated lore, a demanding but roleplaying-wise fun way through the ranks and a very rich setting to play in to.
But one thing is roleplay and another thing is PvP - Don't mix them together.

The Society shouldn't have any kind of edge in PvP, just because it has alot of (mostly) player-made roleplaying elements in place, that other guilds do not.
Those roleplaying elements are there to facilitate roleplaying in all members and encourage a certain style of roleplaying with outsiders as well.
It is not a filter by which unmatched PvP-power should be doled out to those that decides to join & go through the ranks.

Please, balance all OCC guilds PvP-power against each other.
I am certain, that everyone would have the same level of respect towards the Society if they were properly balanced towards other guilds in the game.
I think that would ruin their roleplay utterly, if their roleplay of invincible mages would not be supported in proper power behind it.
Beregond comes to my mind as an example. He roleplayed powerful and fearless warrior of the West.
But without the power, he might as well roleplay a peace of a dead meat, which he did.

Please note - I am all for balance, for all guilds, MM included.
But as soon as MM is balanced towards other guilds, their reputaion of untouchable mages is gone.

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Cherek
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Re: Hektor 3 shots a Necro Titan for being a Necromancer

Post by Cherek » 19 Apr 2011 23:24

Sharn: And rightfully so. If they wanna act untouchable and scary they will have to do it with RP and PVP skills, not just being in a guild that can bully others by default.

Johnny
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Re: Hektor 3 shots a Necro Titan for being a Necromancer

Post by Johnny » 19 Apr 2011 23:46

For people who believe that the MM are overpowered in PvP I believe you are mistaken, just have to know how to handle one.

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Cherek
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Re: Hektor 3 shots a Necro Titan for being a Necromancer

Post by Cherek » 19 Apr 2011 23:57

Johnny wrote:For people who believe that the MM are overpowered in PvP I believe you are mistaken, just have to know how to handle one.
Cant you spread the word then? Post a note?

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