It will only encurrage more power playing.. More npc to grind, more myths, more power playing.
(i think)
Ents and Balrog should indeed be changed, but should still be as hard to kill as they are now. But thats in the whole domain overhauling.. because take ME as it is now.. super borring and all to small.
It has as much potential as Krynn if not more.. Tolkien left ME to be build on.. I say lets do it.. Players are willing to make Npc, Areas, descriptions, (i think) and lets continue the ME sagas within genesis. We arent 100% true to the storie anyway, nor should we be.. we should focus on getting more cool features and things for players to do.
Guilds in general should have some stuff coded into them that will make them busy, keep them occupied. BDAs and RDAs should patrol the plains and get reports from npcs, about who travled past, who is taking the plains. ect ect.. have sertan out posts they needed to maintain in some way.
Not something that will make the players go.. Ohh fuck have to do this and that. But something more Interesting. Perhaps some guild goals as such.. one armageddon, the armies should focus on getting some NPC detained and brought to Sanction/Pax/Neraka.
Neidars could have a task to retake Moria, (or other areas of Dwarven interest.) And if they succeed, Dwarrowdelf would again be filled with Dwarves and the mithril mining will benefit the dwarven kingdoms.. So in their forges, they could have mithril rods/bars to enhance their armours and slightly improve AC on items. (just thoughts) And Angmar would then have to toss out the dwarves and reclaim Moria for the Dark master, and if they succeed, their benefit could be safe passage around moria, able to go buy mithril at the mine for use in the forges.. something something..

but it would give two big guilds something to to in this case.
I know the Neidars has nothing to do with ME as such. But a club could be made. The longbeards. Longbeards (Durin's folk), who inhabited the city of Khazad-dûm in the Misty Mountains. to help the play fit..
Morguls should be ever constant on the search for the one ring. hunt ME all over and back again. and the ring ofc should be hold by Gollum, (NPC with sup guru in hide and sneak and unable to tire) who will then run hidden randomly around ME. and if they got the ring. ME from Shire to Mordor will be casted in to Darkness. (so you would see a Dark room) when not in cities. or bringing light.. a place where there be monsters..
Rangers and Militia should then fight to keep the ring out of enemy hands, by either keeping in safe, or destroying it.. but both would hunt it. for the future of ME. and if the Rangers got it.. then well.. Gondor will be strong, Osgiliath a working city with lots to offer. and orc will have trouble moving around in the strong daylight (orrrr something)
But these are some of the things I would like to see, to keep both players and guilds active and give them something to do actually..
thoughts G ?

I’m not a complete idiot. Some pieces are missing.