Gear inflation?

A place to discuss all the ins and outs of equipment in the Genesis Donut. Warning: Spoilers may be included. Only validated game players will see this forum.
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Draugor
Myth
Posts: 1815
Joined: 06 Mar 2012 00:14

Re: Gear inflation?

Post by Draugor » 04 Aug 2012 13:52

castaneda wrote:You all talk about gearinflation?!? What do you mean? Maybe ive been ogre too long???

Talking about the insane amount of gear in the realms now, I mean when I started playing, 2 huge waraxes where enough to go bonkers, today unless you have the crystal axe or something as good people dont play. Worst are swords tho, Lorans sword is beeing held by an NPC that I have been killing since I was a Hero, he went down just as easy as a Calian as he did as a BDA or DO member, and the swords ROCKS, uber dmg and dulls piss slow. And on top of that... there are a ton of other uber swords, but people refuse to play unless they have the absolute top notch shit in the realm.

Most of the stuff is to damn easy to get aswell. And most of the armour that people use today have max AC plus some other enchantment, I mean... I NEVER see people in AMCs or Dscales anymore, and those used to be considered awsome, today tho... noone uses them, I've seen Dscales left over on kernans corpse many many times.

So in short... there is tu much uber shit, and there are too many of the uber shit per arma, also most of the uber shit is WAY to easy to get, wich makes me alittle sad since there is nothing really unique in the game anymore. And some of the uber hard to get stuff aint worth it either, like the Balrogs stuff, I was thinking make the gear match the work needed to get it. Since Loran is a fucking wimp... make his sword on par with Draconian claymores, hell the dracs holding them are harder than him anyways. Make the skullplate on par with the Dscale, not like the knight is hard.

And rethink the item limits, uber mega weapons and armours should first of all be UNIQUE not 10 per arma, one in the game, tops and no megauber gear saving-.- And getting them should be a bitch, up the loot of dragons and make them UNSOLOABLE, dragons are supposed to be badass, yet almost all the dragons are soloable, quite easially I might add. I know the gear hogging bastards are going to cry over this, but seriously, aint gearing more fun when you are in a team and there's actually a challenge?

Amberlee
Myth
Posts: 1539
Joined: 08 Mar 2010 19:50
Location: Kristiansund, Norway

Re: Gear inflation?

Post by Amberlee » 04 Aug 2012 22:24

Im with Draugor here.
I started in the days where you were a happy camper when you had a splendid sword or draconian claymore.
Pretty much.. The gear inflation sucks..
The views posted by me on this forum is not the views of the character Amberlee in-game.
If you ask for my opinion here, you will get MY opinion, not that of my character.

Arcon

Re: Gear inflation?

Post by Arcon » 04 Aug 2012 23:20

Do todays kids even know what a BHB is? My favorite weapon back in the days.

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Cherek
Site Admin
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Joined: 04 Mar 2010 04:36

Re: Gear inflation?

Post by Cherek » 05 Aug 2012 02:15

arcon wrote:Do todays kids even know what a BHB is? My favorite weapon back in the days.
I just loved the wyrmslayer. It was one of the uber-weapons back then though, and draconians were great XP... Now its complete rubbish... but the sword and the draconians...

Zar
Hero
Posts: 396
Joined: 21 Feb 2011 19:17

Re: Gear inflation?

Post by Zar » 06 Aug 2012 17:23

Cherek wrote:
arcon wrote:Do todays kids even know what a BHB is? My favorite weapon back in the days.
I just loved the wyrmslayer. It was one of the uber-weapons back then though, and draconians were great XP... Now its complete rubbish... but the sword and the draconians...
wyrmslayer and Pax/Kurinosti are still not bad...

Arcon

Re: Gear inflation?

Post by Arcon » 09 Aug 2012 13:14

I think that they should make two handed weapons slower, one handed weapon should make less damage. Shields, platemails, greaves and bracers should give dex penalties( how much should depend on the size and weight).
Also right now the amount of good gear were aimed for 100+ players and not 20 like we have now, so please change that ASAP. Change the frequency and amount of great gear to at least one third or even less.

This should make it more interesting to go on eq-hunts and also taking care of overpowered people. If the MBP would lower your dex with two full levels and the silvanesty shield another one it would make people stop and think a bit more about what kind of armours they should wear. A bit more tactical thinking. Sure a dwarf with full plate and silva shield would still rock tanking but (s)he wouldn't be able to dodge a blow nor hit anything etc. The GSB would still hurt as hell when it hit but it should be so slow to hit that if you miss your blow it is not worth using it while a abbasi is fast and easy to hit with but you will need several hits to make up for one from a two handed weapon.

This would make it a lot more fun to choose equipment. You wouldn't just grab the best in your racks but rather consider what your plans are and what you need. Speed or heavy hitter? Tanker or dex? Or do you need a little bit of everything because you will go solo?

Creed

Re: Gear inflation?

Post by Creed » 09 Aug 2012 13:51

Another nice feature would be something to limit hoarding.
It shouldn't be possible to have huge amounts of EQ lying around.
A shame for everyone when things aren't used.

Im sure there are people out there who won't play, since they got no good EQ.
So if the EQ is spread around more randomly, more people might want to play.

I have felt that way several times, at least.

Arcon

Re: Gear inflation?

Post by Arcon » 10 Aug 2012 12:17

I don't think hoarding is a problem. And what I would like to do is to make less good equipment. I want people to use kestrel marked longsword, cleavers and BSA, GWT etc. Equipemnt people usually don't use because they are not considered "good" enough.

Laurel

Re: Gear inflation?

Post by Laurel » 10 Aug 2012 13:34

There is one aspect for me, that beats most good hit/pen weapons - endurance.
In that regard the gigantic sword is inexcusable in terms of code. I mean - whoever coded it to be wielded by this dude, wasn't really meaning to balance things, was s/he?

Let's compare gigantic with FBB. The dulling and potential breaking does not nearly off-set the special (choose stun over dmg EVERY time!) nor how easy it is to get.

Let's compare the gigantic with a once very sought after 2h sword - Megula's? No comparison really, is there?
Or maybe with the war-sword? Ahhh, let's rather not.
Maybe with 1h swords? Runed falchions (breaks easier than glass) or JBS (master it for 20+ minutes and break it on 2nd mob after ...)? Maybe Kit's sabre would be a good sword to compare with, but ... it's really not every Arma there, is it?
Oh hell - let's compare with other "old" weapons:
MBB? - harder to get, worse stats, no special, dulls/breaks
maul? - harder to get, worse stats
EH? - harder to get, dulls/breaks like hell
Balin's axe? - harder to get, worse special (probably worse stats too ...), but at least it was 1 handed

Let's agree the gigantic sword is a really powerful weapon placed in the hands of a piss-easy mob. Who decided about it and why?
I mean - the mithril pike is a great, relatively new weapon. It breaks easy too, however to get it is really hard at times. Or the golden trident - harder to get than that sword, that's sure.

Other such weapons? To me such weapons are the serrated obsidian hallie and quickwood hoopak, however those are (only slightly) offset by how often they cannot be found with Onyx.

While I don't agree such items should not be created at all, I do agree making them available in such easy "places" is quite against rationale imo.

Amberlee
Myth
Posts: 1539
Joined: 08 Mar 2010 19:50
Location: Kristiansund, Norway

Re: Gear inflation?

Post by Amberlee » 10 Aug 2012 13:41

While i dont really care that its easy to get..
Its the frequecy of the weapon that bothers me.
Like 4-5 of it pr arma?

Should be limited to 1 maybe 2 in play at any given time.
Also should never save.. And be random when it popped up at the NPC
The views posted by me on this forum is not the views of the character Amberlee in-game.
If you ask for my opinion here, you will get MY opinion, not that of my character.

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