It has been suggested to use the Noob comic as a platform for advertising for new players.
I personally endorse the idea. However:
Laurel raised a good point. Can we help these newcomers - are we ready?
I suggested thatLaurel wrote:
Are people actually ready to be there for those new players? To answer "stupid" questions and give hints without being jerks?
Hope so.
The responses given insofar:hektor wrote: My suggestion: Some players find a fixed weekday say tuesday or wednesday and login from X to Y, and stand around in Sparkle at a fixed location with the sole purpose of helping newbies (and communicate this on the forum and boards around the MUD). I will see about what weekday and login that fits my schedule, but I think I could make it every wednesday from 19-21. (no promises yet).
Other suggestions?
zar wrote:If do so, important that players turn into newbie friendly mode.
Help in quests/fights/skills/general info.
arcon wrote:Helpful is good but not too much help. Give too much help and there won't be any challenge left for the new players. If they don't feel the danger and excitment they won't return I think. They must be allowed to explore and get lost themself. Nudging them in the right direction is good but putting them on the road and tell them to take the second path to the east is too much I think. Honestly I think that newbies need to run into danger as soon as they can. And I think it is even more important that they can do it with other newbies. I am sure a lot of newbies had the time of their life when teaming up to slay Kretans even if they die in the battle.
Thanks for your input guys. Good stuff. I will keep it in mind.Laurel wrote:I'm with Arcon on this one (and probably Cherek too).
Best newbie experience I had was when there were plenty cadets around and we raced eachother to next level. In that case it was "who will be able to kill the bigger Kretans?" ... ;p When one of the group became a veteran and joined gladiators, we were all in awe at his skills and possibilities.
Those things are never the same later on.
I even remember reporting once to have been attacked by a monk (whom I knew had a stun), cause I saw I was stunned in a pfight ... only to be laughed at, cause it was Blake's (Calian back then) maul that stunned me. ;p The ignorance of a beginner ;p
Re: Zar. As for being newbie friendly, I think that is self evident.

Re: Arcon & Laurel. I agree we should not "do the work" for them. Never. But taking the time to team, tell them some places to go, give them a few golds and lead them on their way rather than saying "It could be over there, learn it for yourself" has in my experience yielded the best results in people wanting to stay. The very best thing in people staying is for them to meet other newbies to learn with. That was the idea with "fixed time and place".
Having had some suggestions on how not to do what I suggested we could do...
Any other ideas on how not to do what I suggested we could do or alternative suggestions to what we can do?
