Cherek, in your post, you list nothing negative. You paint a rose-coloured picture of the effects of bots, and forgets to list all the negatives.Cherek wrote:Draugor: My point has nothing to do with that, the point is, if a player is logged into the game 40 hours each week, and spends 30 of those botting and 10 playing actively, interacting, and RPing, we will lose those 10 hours of active play too if we decide to delete him/her for the 30 hours of botting.
All I am saying is that has to be considered too. You cant just say there is nothing to lose by deleting someone who bots, because most bots dont always bot.
Genesis is a Free-For-All Player vs Player game.
Gaining stats gives you a MASSIVE advantage against other players, who play Genesis the legitimate way.
So big is the advantage that even a team of some of the best equipped players cannot even kill the most well know bot Irk.
If a player spends 30 hours a week botting and 10 hours playing. That 10 hours can be used to grief the rest of the legitimate players. Nobody is saying that any time spent at the keyboard is actually spent in a way that have positive effects for the community.
If new players try out Genesis and realises it will take them years to get on an equal footing with the rest of the community, that problem is a direct result of players using scripts to grind stats to heights that the game is not even remotely capable of supporting.
There are plenty of negative aspects of botting, and no positives from what I can see. Your argument hinges on the notion that we should be nice to players who violates the rules, because the community is so small now. Maybe the very reason why the community is small is because of the bots!
The bigger underlying problem, I think is that most of the remaining long-time community members are tainted.
Everyone knows who bots, nobody reached Myth status without either scripting or being dragged around by someone elses bot.
What is the Admin to do then - Cut the small community is half by enforcing their own rules, or say "Okay no more!...Please." and have the vigilance last a few weeks and then everything is back to normal?
Also is killing a bot really much of a punishment?
The gain was made by leaving a computer on, running scripts. A death only cost the player a tiny bit more on his electricity bill* to keep his computer running the script a bit more.
*if it's not a work or university computer being used