Kiara on alignment balance

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Amberlee
Myth
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Joined: 08 Mar 2010 19:50
Location: Kristiansund, Norway

Re: Kiara on alignment balance

Post by Amberlee » 16 Oct 2013 07:21

Some guilds have an easier time stacking the deck in their favor though :P
Having the proper tools et cetra.
While most other dont.
The views posted by me on this forum is not the views of the character Amberlee in-game.
If you ask for my opinion here, you will get MY opinion, not that of my character.

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Snowrose
Rising Hero
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Re: Kiara on alignment balance

Post by Snowrose » 16 Oct 2013 13:23

I was not aware they were closing scop, That would be tragic its an awsome guild.
On the otherhand if we are so concerned over the mm not having somone to be a fair enemy maybe what really needs to happen is when rangers get recoded they are made to be a fair opponent.

this is the point of the recode to balence existing guilds. I do hope they do not close scop it would be a awsome counterpoint for the cult of gorboth. also i do like the idea of summonable fighter npcs that could open a world of possibilities. hunting dogs.... or attack falcons for rangers maybe :p

Laurel

Re: Kiara on alignment balance

Post by Laurel » 16 Oct 2013 13:46

issue in Gen is:
the evil side was always into major bloodbath, gore and badassery aka dps
the goodie side was always into defending, holding hands and making love aka healing

both DAs and PoT are more offensive specialized than Neidars, SS or even Knights
AA and MM are quite more offensive specialized than Heralds, Rangers or even Militia
even in lay caster terms - pure evil necromancers pack more badassery (offensive pet + usable offensive spells) than neutral elementals (another heal!) or minstrels (a heal here too!), not to mention the completely lame Heralds of Valar (heal!!!)

Celephias
Expert
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Joined: 19 Oct 2010 19:23

Re: Kiara on alignment balance

Post by Celephias » 16 Oct 2013 16:20

Laurel:
I wouldn't underestimate the power of a good heal!

I was a mystic forever and I would say that we were exceptional utility players and teammates. The early Vamp wars were epic and mystics were critical team members in hunting them down (not always successfully mind you). We hardly ever got the actual kill. And a single mystic on a single vamp usually meant the mystic stayed alive versus killing the vamp. So, we adjusted tactics - conscripted allies, played to each others' strengths, and killed a good number of vampires.
Last edited by Celephias on 16 Oct 2013 16:49, edited 1 time in total.

Manglor
Rising Hero
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Location: Dieppe, NB, Canada

Re: Kiara on alignment balance

Post by Manglor » 16 Oct 2013 16:35

Celephias wrote:Laurel:
I wouldn't underestimate the power of a good heal!
Amen! Everyone plays a role in a team, for grinding, gearing or pvping. Having a hybrid healer on my team makes things so much easier, without really slowing down the overall speed. One can only hope that Rangers get a dps buff in the recode too! :D

Laurel

Re: Kiara on alignment balance

Post by Laurel » 16 Oct 2013 16:55

With auto-heal imbuements you don't need any healers. You can top that experience with skunk berries and healing items (dark silver longsword, holy crystal axe).

I don't underestimate any heals. They just don't get you the kill, but assure survival instead. As Cel brilliantly wrote it "a smart ranger should never die to a mage of comparable size" - it really sums up the roles in a 1on1 fight. Same goes for AA as well.

Kiara
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Re: Kiara on alignment balance

Post by Kiara » 16 Oct 2013 19:04

Celephias wrote:I guess I would ask how much PvP you've actually done to inform your opinions?

Killing someone is pretty difficult regardless of guilds and some are harder than others Ilike Rangers ;-)). If you actually want to kill someone you need to plan for it. Be prepared and stack the deck unfairly in your favor. I would say in those circumstances that the target is quite unlikely to kill the attacker in return but is most likely trying to survive (e.g. run). If you think that PvP is about an MM and a SCoP standing toe to toe and whacking at each other and seeing who dies, I can tell you it probably won't go down that way.
I think I know quite a lot. How much do you know yourself?? Maybe you've been a mage too long and have forgotten how hard it is for mere mortals to be successful in PVP?:)

Of course you dont stand there throwing spells at each other until one dies.

If you wanna kill someone you need to:

A. Deal alot of damage quickly.
B. Prevent the target from escaping for as long as possible.
C. preferably dont let them see you coming.

And dont try to deny that mages arent great at all of the above. Or atleast they were, I have no idea how your recode went, but I doubt you lost all your abilities...

I am not gonna go spilling out all abilities of Scops and mages, and I dont know all, far from, but I do know enough to understand mages can do all of the above quite well. And Scops can also both absorb a lot of damage, and deal alot of damage to undeads. It's no secret that if you wanna kill something thats undead, having a Scop at your side is really good. And it definitely no secret mages have good PVP abilities. Most of us "goodies" have been on the receiving end once or twice and know what it feels like.

So yeah, mages need a counter in the world. A serious threat. All guilds need a threat to them.

Kiara
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Joined: 03 May 2013 16:20

Re: Kiara on alignment balance

Post by Kiara » 16 Oct 2013 19:08

Snowrose wrote:I was not aware they were closing scop, That would be tragic its an awsome guild.
On the otherhand if we are so concerned over the mm not having somone to be a fair enemy maybe what really needs to happen is when rangers get recoded they are made to be a fair opponent.

this is the point of the recode to balence existing guilds. I do hope they do not close scop it would be a awsome counterpoint for the cult of gorboth. also i do like the idea of summonable fighter npcs that could open a world of possibilities. hunting dogs.... or attack falcons for rangers maybe :p
Yes... Scops are closing, or changing. I thought you knew. But maybe you were not active when it was announced. It was a while back. That has been my whole point the whole time, that it feels weird to add a second undead guild, and remove the undead-counter guild. But maybe new worshippers will become the ultimate anti-undead guild? It's possible. The only thing we really know is that the Scops as we know it is going to close/change and be replaced/changed into an occupational guild thats an extension of the layman worshippers.

So I thought I should bring it up... since mages are already a very powerful undead guild, and here we might get another one... so lets not forget they need a strong counter too. And yes, turning rangers into a serious mage threat is a possible way to do it too. But even so we could use a goodie caster guild. Especially an anti undead one since we're heading towards two undead caster guilds.

Windemere
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Location: Winterpeg

Re: Kiara on alignment balance

Post by Windemere » 16 Oct 2013 19:27

Elemental Worshippers does not mean Psuchae will no longer be served.

I believe it simply means that there will be an opportunity to serve the other elements to the same extent as we worship Psuchae now. Things will change, that is certain, but what will never change is that service to Psuchae involves reverence for the cycle of life and death and the recognition that the undeads are abominations.

Windemere

Kiara
Champion
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Joined: 03 May 2013 16:20

Re: Kiara on alignment balance

Post by Kiara » 16 Oct 2013 19:44

Windemere wrote:...the undeads are abominations.
Thats the spirit. Hope you're right and that Psuchchahee will still stand strong even after the change.

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