eowul wrote:Well, how about this, if you can collectively come up with at least 40 different effect types (and not just having skill x up, but with some difference, we'll keep those 10 margin for stat x / skill x increases and unfeasible ideas), I'll build this craft guild? They don't all need to be usefull (gender changing?) or positive (we can also do stat decreases for instance), but it needs to at least be defendable that a potion could have the ability to cause the effect.Draugor wrote:Alch craft guild with like 50 different potions would be fucking awsome
I can alone come up with 40

