Discuss ideas for how to make the game better. Wizards, take note!
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Sharn
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by Sharn » 26 Mar 2010 12:45
Tarax the Terrible wrote:But yeah if suddenly something is all wrong as soon as it doesn't suit you character that comes off as pretty weak moral authority and more likely a bit of whining.
Weak moral authority - guilty
Whining is greatest weapon and so mainstream...I could not resist
I do what I can to refrain myself from whining. I try to share my point of view and give some logic arguments to support it.
But it is sooooo tempting

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Maizara
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by Maizara » 26 Mar 2010 20:19
amberlee wrote:Hells to the yea to up the elven race.. make them atleast on par with goblin,dwarf,human, halfling :S
Still with Amberlee i would never be anything but drow :p
Would be nice...
Hell I would be happy with the Drow getting Darkvision, first game ive played where they havent got it

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Sharn
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by Sharn » 26 Mar 2010 21:37
Maizara wrote:amberlee wrote:Hells to the yea to up the elven race.. make them atleast on par with goblin,dwarf,human, halfling :S
Still with Amberlee i would never be anything but drow :p
Would be nice...
Hell I would be happy with the Drow getting Darkvision, first game ive played where they havent got it

I think drows used to have it in the past, but I am not sure.
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Ilrahil
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by Ilrahil » 26 Mar 2010 21:53
I believe they had infravision moreso over darkvision.
The Krynn elvish racial guild offers this now where you can see the outline of things.
But that's another flaw in Genesis and darkness I'd love to see fixed. The difference between darkvision and infravision, and the difference between magical darkness/magical light/light/and darkness.
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Tarax the Terrible
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by Tarax the Terrible » 27 Mar 2010 01:59
Had no idea there was a difference between darkvision and infravision.
I guess infravision is like one of the Predator's modes huh? Thermal?
In practice does it have any difference in effect? Can't see colours but can still kill and fight as if daylight?
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Windemere
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by Windemere » 27 Mar 2010 02:18
Infravision means that you can make out heat signatures. So shapes and general idea, like the predator. It is nothing like seeing clearly. Darkvision is more along the lines of the Cat's Eye in Drizzt where you can see as though there is starlight illuminating the area (like you see things as if it were day time).
Windemere
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Rhynox
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by Rhynox » 27 Mar 2010 05:27
gIn Gateway dwarves also have infravision. You could only see how many alive beings were in the room, and distinguish the exits.
In Genesis terms, we could add randomness to the exits you can see, appraise the number of living beings, but undeads would not be seen.
Code: Select all
A dark room.
There are apparently two exits: north and south.
Three living beings.
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Amberlee
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by Amberlee » 27 Mar 2010 15:44
Actually.. the drow infravision was way more detailed then that.
As in being able to identify races and even different people.
The views posted by me on this forum is not the views of the character Amberlee in-game.
If you ask for my opinion here, you will get MY opinion, not that of my character.
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Kas
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by Kas » 27 Mar 2010 18:18
I assume undeads wont show up on thermal vision then (or should not).

Might and Glory flaming for changing dawn, ancient power revealed of an iron crown, clear and cold and shining so far and bright, crush the world in one clash of your binding light.
Gû kîbum kelkum-ishi, burzum-ishi. Akha - gûm-ishi ashi gurum!
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Rhynox
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by Rhynox » 27 Mar 2010 18:19
amberlee wrote:Actually.. the drow infravision was way more detailed then that.
As in being able to identify races and even different people.
You could extend that a bit, like "Three large living beings, one medium-sized living being, and two short living beings." It is up to you to interpret the shapes.
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/