No problem. This one was quite easy. The "unused" idea requires more complex implementation, if we were to do it, as it would need to toggle as something is equipped or unequipped. I suggest someone submit it as a <sysidea> in-game where Mercade could consider its merits/feasibility.
G.
"unused" Descriptor
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- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Re: "unused" Descriptor
Mmmmmm ... pie ...
Re: "unused" Descriptor
Done!gorboth wrote:No problem. This one was quite easy. The "unused" idea requires more complex implementation, if we were to do it, as it would need to toggle as something is equipped or unequipped. I suggest someone submit it as a <sysidea> in-game where Mercade could consider its merits/feasibility.
G.
Submitted my ideas of both the "unused" and the "equipment" descriptors. I understand they may be a bit more difficult to implement, for sure, but now they are at least sitting in the sysidea queue for consideration.
Zhar wrote: "Man, this guild I'm in is so god damn powerful! Please nerf or I'll have to leave it because it's no fun any more..."
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/