Also I remember being smaller long ago. Fourtcoer and I chasing afer Monkia was disaster. Nikiel and I chasing after Monika or Fergor and I was quite successful. And it was fun in all ways. Monika tried to kill me many times and never was successful. Jooli did get me and it was still fun. Cherek killed Jooli the next day or two to avenge me in Flotsam. I do miss those days but size was not an issue for me. It was just fun to chase after a legend such as Monika or run from. And death was much more costly back then. It could take more time then when I was probably rising hero in size to get back to size than it takes a person now at 240. So I dont think making death to pvp easier will help since we already die so few times now and grow tons.
And oh do I miss the fun Zoirenna and Peridot could get me in

P.S. I sort of like, upon a quick thought the imbues working differently in pvp. Maybe we have two imbue lapidariums .... one for pvp and one for pve. You can move any pve stone to pvp but not backwards. The pve box would remain the same ... the pvp one would allow you to more quickly combine stones .... so instead of 1 3 9 27 81 .... it could be 1 2 4 8 16 .... these pvp stones only work in pvp .... so if you are wearing a faint str it will do 25 pts ..... and same in pvp this is a pve stone ... but if you are wearing a pvp faint str ... as soon as you enter pvp it increases your size relative to legend? or something ..... the smaller you are the stronger it makes you .... and the bigger you are not as much ..... so like a titan gets 50pts from a pvp stone .... and a super myth gets nothing? .... (probably keep using the old pve stones so they get something but at a much higher cost)