Greetings.
Why are new players that wants to dig into an evil guild upon creation, forced
to play a prolonged time being a goodie in order to _not_ gimp themselves? I
speak of quest areas that is exclusively for good-aligned only, that doesnt
have an evil-aligned counter/version.
I find this to be somewhat dishearting. Is this possible to fix or counter in
the future, and, afterwards keeping an eye upon quests accessible to
alignments?
Slave Kas, the bloody-handed.
Concern
Forum rules
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Concern
Might and Glory flaming for changing dawn, ancient power revealed of an iron crown, clear and cold and shining so far and bright, crush the world in one clash of your binding light.
Gû kîbum kelkum-ishi, burzum-ishi. Akha - gûm-ishi ashi gurum!
Gû kîbum kelkum-ishi, burzum-ishi. Akha - gûm-ishi ashi gurum!
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/