Old limitations

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Postmaster
Wizard
Posts: 1041
Joined: 03 Mar 2010 22:37

Old limitations

Post by Postmaster » 06 Jun 2010 14:01

Originally posted by Valdar

There are several other old limitations that looks
rather ridiculous now.
As example, from help files: "iddle"
"This 30 minute limit exists for a reason. We want to give other
people a chance to play this fine game, too. Using a client to
circumvent the limit is considered abuse of the resources of
the game."

This was a problem 10 years ago, with 100+ players online, crappy
(compared to present days) server and laggy conections. However
today it seems just a anachronism.

Perhaps someone could review those old limits (including mailbox
size) and update to modern standards. :)

Just a thoughts,
Valdar

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Rhaegar
Legend
Posts: 960
Joined: 13 May 2010 06:22

Re: Old limitations

Post by Rhaegar » 06 Jun 2010 16:36

Yeah, and maybe include some graphics while we're at it.

*boggle*
I fear no evil for I am fear incarnate.

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Tive
Rising Hero
Posts: 350
Joined: 20 Mar 2010 11:10

Re: Old limitations

Post by Tive » 06 Jun 2010 18:45

at least some sound please :P
Image

Maizara

Re: Old limitations

Post by Maizara » 06 Jun 2010 19:59

If you ignore Gorboth while watching Burn Notice theres a special sound he plays.

User avatar
Rhaegar
Legend
Posts: 960
Joined: 13 May 2010 06:22

Re: Old limitations

Post by Rhaegar » 06 Jun 2010 20:03

You can have sound. Just make triggers and macros launch sound clips :)

Examples:
Launching of herbing/forging/whatever robot you have - Work, work... (peons in WarCraft)
Vamp log-in, can save it for Khiraa - Chicks dig my rigor mortis (Lich in WarCraft)
combat sounds
etc.
I fear no evil for I am fear incarnate.

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