Now, after all the madness is over I have time to address this properly, or more specifically the misconceptions about the event expressed in this or other posts on the forums.
First of all, the event was grindy, the event was spammy, no slightest doubt about that. However several things that have been said here are not quite true.
1. There is no incentive to interact/socialize and share or trade items and information.
That is not entirely correct. Myself, Zugzug and Enabegam cross referenced our races charts to push EE to compete with Greneth. Since both myself and Zugzug are not neutral, we pushed EE with information we had. In case you didn't notice the battle for rank 1 unique races was epic and nails biting, only at the very end Greneth managed to find 2 more races and win when he was 300 301 behind. We literally dug our lists and logs to see where all the unique races are to fill missing races for EE. Same goes for unique rooms/NPCs, we shared information to get to higher ranks.
2. Event promoted scripting and botting.
Sorry, incorrect as well. Script would be the worst thing you could do for this. Bot is even worse. Believe it or not, but most efficient way to grind gobbles were quick path aliases. That's right, manually created, go e, gobble all, go nw, gobble all... etc. Then you move to next area and do exactly the same. You absolutely had to be 100% attentive, because you would spend more time travelling than actually grinding areas. So once the path is over, quickly run to the other location. I'll say it once again, manually.
3. Newbie areas were hit constantly.
Nope, you didn't have to kill anything to win this event. I'll repeat it again, no killing required AT ALL. Gobble flag would reset automatically exactly 1 hour after you gobbled an NPC. So gobbles farming would require running as quick as possible through densely populated areas and gobble everything, then returning in exactly one hours, rinse and repeat. Grindy? Sure. Newbies suffering from it? Absolutely not. If you grinded areas which had blocking NPCs you had to kill, you were doing it wrong in a very first place.
4. Event was competition for script programmers.
Nope, see answer to point 2. Whoever figured out quickly all they need to do is to find most populated areas, like Silver Forest, and run them as quickly as possible eventually won. Whoever started messing with smart scripts and stuff, eventually lost.
5. Winners of the event lived in Terel Forest.
The stupidity of this comment I've seen somewhere on the forums is matched only by its blatancy. I'll use the blasphemy of this comment to explain the winning strategy.
First of all, the people who were high on total gobbles were also high on unique NPCs/rooms/races. That is not coincidental, to win on total gobbles you had to explore, a lot. Or have previous knowledge of the game. Why?
Very simple. As any other activity on most online games, this was about min-maxing and optimizing. You had to find an optimal route to farm gobbles fast and for that you had to explore all the domains. The following factors were important:
- Density of the NPCs.
- No blocking NPCs, no time waste to kill. It would be better to find less dense area with no blocking NPCs.
- Quick navigation between the areas, if you had to take more than 2 ships, reconsider.
Terel Forest was only one of the areas literally stuffed with NPCs, but it wasn't the only one. Since you had to wait a whole hour to be able to gobble the same NPCs again, you had to find another 7-10 of similar areas. And guess what, to find them you had to literally go through entire domains looking for them, hence exploration, NPCs and races.
For instance for Calia, start with running Thalassia, swing to Satyrs, skip Argos, kretans and dephonia, Argos is not dense enough, kretans and dephonia NPCs block. swing to forest area to the north, on the way go to Edoral tunnel and undead area.
To gobble in more "complex" areas you had to write scripts with all kinds of complex conditions, which would slow you down considerably and you would still lose time killing blocking NPCs. The time you would waste to kill 1 NPC could yield you up to 100 gobbles easily.
You had to find enough of those areas to run for a round of one hour, then rinse and repeat. The typical run would look something like this:
- Run your quick alias.
- Manually run to next area as quick as possible.
- Rinse and repeat.
You had to be attentive all the time, simply because running between areas took considerably more time than actual farming.
Now it does look to me the author of the aforementioned comment himself spent all his time in Terel Forest freezing his brain over, wondering why it doesn't work.
Bottom line, the event was grindy and spammy, no doubt, but it wasn't only about grinding and spamming. For me personally it wasn't at least, at some point I've decided glittering stone is all nice, but my goal was maximizing QXP gain. So I've abandoned Terel Forest completely (there goes the theory!!!) and moved to thoroughly explore other domains for good gobble routes. Then I proceeded to getting as high as possible in almost every domain, competing with 5-6 different people for top 3 in every domain, reacting to scores changes and adjusting my routes on the fly.