Kas wrote:But they killed people in wars, which is not the same as random kills.
"War" on the entire mud

Kas wrote:But they killed people in wars, which is not the same as random kills.
What would you suggest to make pvp more fun?Greneth wrote:Trying to put a band-aid on the bigger problem, instead of making more rules look at why people dont want to PvP in the first place. 10-15+ years ago we went at it left and right. Whats changed over the course of those years and what are some things that can be done to correct it so PvP isn't something that is dreaded but instead fun once more.
Personally I think either removing/drastically lowering the exp lost from a death on a PvP kill would go a long ways, leave the way it works if you die to a mob. You have to look at what people dread the most about death, which is the exp and recovery. But I also think death should be somewhat meaningful. I'd instead like to see a loss of skills compared to massive exp, the ratio or how many lost is debatable. Skills, gear and bragging rights to me is enough for a PvP death.Kas wrote:What would you suggest to make pvp more fun?Greneth wrote:Trying to put a band-aid on the bigger problem, instead of making more rules look at why people dont want to PvP in the first place. 10-15+ years ago we went at it left and right. Whats changed over the course of those years and what are some things that can be done to correct it so PvP isn't something that is dreaded but instead fun once more.
Habiki wrote:Remember this 20 page thread on death penalty? https://www.genesismud.org/forums/viewt ... f=2&t=2557
We did test removing death penalty totally. It didn't amount to very much difference.
Also, could see this pvp in genesis thread:
https://www.genesismud.org/forums/viewt ... f=2&t=3448
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Hello all,
I just thought I'd share a bit of good news with everyone. 2017 is turning out
to be an amazingly nifty "new normal" for player interest and activity. For
comparison, lets look at the daily APH from five years ago for the first 35
days of that year:
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20120101 XXXXXXXXX (9)
20120102 XXXXXXXXXX (10)
20120103 XXXXXXXXXX (10)
20120104 XXXXXXXXX (9)
20120105 XXXXXXXXXX (10)
20120106 XXXXXXXX (8)
20120107 XXXXXXXX (8)
20120108 XXXXXXXXX (9)
20120109 XXXXXXX (7)
20120110 XXXXXXXX (8)
20120111 XXXXXXX (7)
20120112 XXXXXXX (7)
20120113 XXXXXX (6)
20120114 XXXXXX (6)
20120115 XXXXXXXXX (9)
20120116 XXXXXXXXX (9)
20120117 XXXXXXXXXX (10)
20120118 XXXXXXXXXX (10)
20120119 XXXXXXXXXX (10)
20120120 XXXXXXXXXX (10)
20120121 XXXXXXXXX (9)
20120122 XXXXXXX (7)
20120123 XXXXXXXX (8)
20120124 XXXXXXXX (8)
20120125 XXXXXXXXX (9)
20120126 XXXXXXXXX (9)
20120127 XXXXXXXX (8)
20120128 XXXXXXXXX (9)
20120129 XXXXXXXXXX (10)
20120130 XXXXXXXXXX (10)
20120131 XXXXXXXXXXX (11)
20120201 XXXXXXXXXXX (11)
20120202 XXXXXXXXXXX (11)
20120203 XXXXXXXXXX (10)
20120204 XXXXXXXXX (9)
-------------------------------------------------------------------------------
Displayed was the daily average of player activity on all days beginning on
20120101 and ending on 20120204.
Average players per hour in given parameters = 8.885
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There are 101 players in the game.
Algarath* Celrak Irk Quentariel* Tommo+
Alplaka Celse Jagoda Raelle Watchereye
Alteor Daimen* Javelin Ramirez* Wolverine+
Andur Danielyoo Jezi Ratheus Xion*
Anjali Decimia Kleyth Ria Zar
Arioch Dorrien Klover* Riedran Zlobitel*
Aruman Draugor+ Logg Rowland* Zugzug
Ashlinn Dreamon Lokeboi* Sa* -wizards-
Athenabeth* Eledor Malaerys Sandrick* Carnak*
Barph Faery Mallor Skycho* Cherek
Bashere Fairlight Manowar+ Snedecor*+ Cotillion
Belegorn Faygoat Minki* Sprie Finwe
Bella Ghorphys* Montagu*+ Starla*+ Gorboth
Bodvar Graggen Mumon Stryder Malus
Brutalitops* Grimbash* Myst Stryker* Nerull*
Calyphei Groenk*+ Nilats Talon Plarry
Carlof Grott Pacal Targun* Shanoga
Cash Gweyn Pasha+ Thaun Varian+
Cassius Hannabeth* Plukragar Thebossme
Cat Hisssss Pranjali+ Thrace*
Celephias Idnahg Prokop Tintaglia