Post
by Redblade » 07 Jun 2021 10:05
I think hindering abilities is the only thing that so far makes it possible to actually get a pkill on a sizeable foe that can outrun you or run far away enough to lose you (remember, autohunt is now officially forbidden) - otherwise your foe just runs. Unless you win in a realm change and kill an entire area at seconds per room rate, but those don't happen that often, do they? They were also the reason that the hinderings were disabled, to allow those, who are weaker (relatively to others) after the change to escape from a 5-second death sentence.
Has this been solved? No, so far it hasn't. We're still waiting for the caster recode/patch. Therefore, I voted "disable them for now".
Some would argue that in the time I wrote this, first part of the patch is already out - well, it's still only for a selected cough cough guild of casters and will likely need adjustments. Renew hindering *after* you're done with the patch completely, for everyone and fully working.
Auta i lómë, Aurë entuluva!
The Night is passing, Day shall come again!