Vampires

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Cherek
Site Admin
Posts: 3612
Joined: 04 Mar 2010 04:36

Re: Vampires

Post by Cherek » 07 Mar 2024 04:22

Kvator wrote:
06 Mar 2024 22:31
Budwise wrote:
06 Mar 2024 20:19
My experience killing him is that only the tank takes damage. And not anything that needs cleansing?
Rest of team just stands around for up to 20 mins making small white hits as specials do not work.

So not much strategy involved. Mostly just brute forcing it.

The weapon breaking thing also seems a bit buggy.
it was about griefing strategy -> where, due to nazgul's massive DMG-taken reduction, 1 'healer' can outdo dmg of 5-6 players who want to kill him (which is not the case for all/almost all 'living' NPCs - that were given as counterargument here) :P
But would changing so you get revealed if you heal while invis really do much about that? I mean if the HP/damage mitgation is the main issue, changing invis and heal likely won't prevent that kind of strategy. You can still just run in, heal the Nazgul in plain sight, and run out. Repeat. That strategy will likely keep the Nazgul alive more or less indefinitely as well?

Budwise
Veteran
Posts: 207
Joined: 01 Jul 2010 10:17

Re: Vampires

Post by Budwise » 07 Mar 2024 21:14

Include me out? I was just recounting how battling it is right now.

Kvator
Champion
Posts: 686
Joined: 02 Sep 2010 21:25

Re: Vampires

Post by Kvator » 08 Mar 2024 19:55

Cherek wrote:
07 Mar 2024 04:22
Kvator wrote:
06 Mar 2024 22:31
Budwise wrote:
06 Mar 2024 20:19
My experience killing him is that only the tank takes damage. And not anything that needs cleansing?
Rest of team just stands around for up to 20 mins making small white hits as specials do not work.

So not much strategy involved. Mostly just brute forcing it.

The weapon breaking thing also seems a bit buggy.
it was about griefing strategy -> where, due to nazgul's massive DMG-taken reduction, 1 'healer' can outdo dmg of 5-6 players who want to kill him (which is not the case for all/almost all 'living' NPCs - that were given as counterargument here) :P
But would changing so you get revealed if you heal while invis really do much about that? I mean if the HP/damage mitgation is the main issue, changing invis and heal likely won't prevent that kind of strategy. You can still just run in, heal the Nazgul in plain sight, and run out. Repeat. That strategy will likely keep the Nazgul alive more or less indefinitely as well?
yes it do much about that (not needing to prepare specially for potential griefer is nice QoL feature)

every targetable action should break invis - it's pretty simple (my opinion ofc, as i know there are ppl enjoying walking blobs of darkness and other stupid stuff)

qwertheangmarim
Adventurer
Posts: 98
Joined: 27 May 2022 14:30

Re: Vampires

Post by qwertheangmarim » 11 Mar 2024 13:48

Kvator wrote:
08 Mar 2024 19:55
(my opinion ofc, as i know there are ppl enjoying walking blobs of darkness and other stupid stuff)
How related to the topic...
WOOH LETS GO!!!!! :P

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