qwertheangmarim wrote: ↑16 Oct 2024 19:18
Morglum wrote: ↑16 Oct 2024 18:46
Edit: Now that I think of it, is WoHS the only guild in the game that doesn't get access to any healing? Each other caster guild has some and guilds that don't occupy occ + lay slots can always pick up a healing layman.
MM is known for not having a heal, dunno if that's still true
MM is probably in the worst position regarding this issue atm, with a single healthbar that can take about 20+ minutes of recovery due to being locked to 1x health regeneration (undeads). Unless you have some serious health/size/gear/imbues, a mm risk spending most of his/her time only recovering hitpoints, and not playing the game.
My former MM alt spent about 70% of his time recovering hitpoints after killing only a handful of npcs at a slower pace than regular melee could. For every hour playing, 40 minutes of those was sitting and waiting for hitpoints.
The penalized xpgain per 10 hours playing was in the order of 10000%, and at 20 hours, far far worse. No undead benefits can counter that level of unplayability.
Luckily, we will try to make MM playable again, even for smaller members, some time in the (distant?) future.
Cheers!