ScoP closure /Opening of Walkers?

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Makfly
Champion
Posts: 617
Joined: 04 Mar 2010 00:36

Re: ScoP closure /Opening of Walkers?

Post by Makfly » 15 Aug 2010 08:32

Windemere wrote:Yes they were, and, No, they weren't. OCC will not be free to join, but I will allow Petros to explain the Structure if he wishes, I am not sure what is allowed to be shared at present.

Windemere
*sigh*
Mortimor Makfly - Gnomish Xeno-Anthropologist

Draugor

Re: ScoP closure /Opening of Walkers?

Post by Draugor » 15 Aug 2010 10:23

Considering whom you see active in the elementals and the SCOP, I'd suspect its going to be another powered-up version of the SCOPs then. gogo powerrangers -.-

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Rhaegar
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Joined: 13 May 2010 06:22

Re: ScoP closure /Opening of Walkers?

Post by Rhaegar » 15 Aug 2010 10:45

Makfly wrote:
Windemere wrote:Yes they were, and, No, they weren't. OCC will not be free to join, but I will allow Petros to explain the Structure if he wishes, I am not sure what is allowed to be shared at present.

Windemere
*sigh*
From what I understood, this will actually be 2 new guilds, not just 1 (plus one recode and one closure):
1. Layman WotE's - basically, the same guild as it is now, but with new titles and changed abilities.
2. OCC WotE's - the thing people are talking right now.
3. Some form of OCC Cadet Elemental Academy or something (probably the free-to-join thingie mentioned earlier).

It's not 100% proven info though, so don't hold me on it.
I fear no evil for I am fear incarnate.

Makfly
Champion
Posts: 617
Joined: 04 Mar 2010 00:36

Re: ScoP closure /Opening of Walkers?

Post by Makfly » 15 Aug 2010 12:04

It sure would be nice to have an occupational caster guild in the game, that is neutral and not surrounded by all the BS that the current ones.
Not to mention, having another guild that does not have the same old people sitting on the same leadership positions for ages.

But I guess that was too good to true.
I hope, whoever is coding the OCC neutral caster guild, that they consider what the game needs, instead of trying to copy all current caster guilds.
Mortimor Makfly - Gnomish Xeno-Anthropologist

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Rhaegar
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Posts: 960
Joined: 13 May 2010 06:22

Re: ScoP closure /Opening of Walkers?

Post by Rhaegar » 15 Aug 2010 12:12

And about the new spellcasting system:

Code: Select all

> heal
You start concentrating, focusing on the essence of the Valar in the nature
around you.
Your spell seems to have no effect.
> h
You are physically feeling rather hurt and mentally somewhat degraded.
> heal
You start concentrating, focusing on the essence of the Valar in the nature
around you.
> h
You are physically feeling rather hurt and mentally degraded.
Your spell seems to have no effect.
> h
You are physically feeling rather hurt and mentally degraded.
> heal
You start concentrating, focusing on the essence of the Valar in the nature
around you.
You call upon Este, the Valie of Healers in an attempt to heal yourself.
You feel someone answering your prayer.
Strange energies flow through your wounds, and you feel healthier!
> h
You are physically hurt and mentally rather degraded.
I love it...
I fear no evil for I am fear incarnate.

Freya

Re: ScoP closure /Opening of Walkers?

Post by Freya » 15 Aug 2010 15:32

Rhaegar wrote:And about the new spellcasting system:

Code: Select all

> heal
You start concentrating, focusing on the essence of the Valar in the nature
around you.
Your spell seems to have no effect.
> h
You are physically feeling rather hurt and mentally somewhat degraded.
> heal
You start concentrating, focusing on the essence of the Valar in the nature
around you.
> h
You are physically feeling rather hurt and mentally degraded.
Your spell seems to have no effect.
> h
You are physically feeling rather hurt and mentally degraded.
> heal
You start concentrating, focusing on the essence of the Valar in the nature
around you.
You call upon Este, the Valie of Healers in an attempt to heal yourself.
You feel someone answering your prayer.
Strange energies flow through your wounds, and you feel healthier!
> h
You are physically hurt and mentally rather degraded.
I love it...

I would say thats not due to the spellcasting system, rather that your guildstat is not high enough.

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Rhaegar
Legend
Posts: 960
Joined: 13 May 2010 06:22

Re: ScoP closure /Opening of Walkers?

Post by Rhaegar » 15 Aug 2010 15:51

Actually, as a Ranger/Valar I did not have problems like these. And I healed 2-3 levels of health, not just one.
I'm not sure about this, but it seems like Rangers are missing some key skills for their spells...
I fear no evil for I am fear incarnate.

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Alorrana
Myth
Posts: 1036
Joined: 04 Mar 2010 11:23
Location: Mordor. passing gass.

Re: ScoP closure /Opening of Walkers?

Post by Alorrana » 15 Aug 2010 15:57

they need weed... Just ask laurel,, caught her smoking on mount doom several times last week :twisted: mu ha ha .... ;)
I’m not a complete idiot. Some pieces are missing.

Laurel

Re: ScoP closure /Opening of Walkers?

Post by Laurel » 15 Aug 2010 16:18

Laurel was addicted to smoking weed as a hobbit.

Rhaegar - it's not Rangers who are missing something, but your char ... :roll: :twisted:

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Rhaegar
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Posts: 960
Joined: 13 May 2010 06:22

Re: ScoP closure /Opening of Walkers?

Post by Rhaegar » 15 Aug 2010 16:55

Laurel wrote:Laurel was addicted to smoking weed as a hobbit.

Rhaegar - it's not Rangers who are missing something, but your char ... :roll: :twisted:
Noooo... Impossible! :lol:
I fear no evil for I am fear incarnate.

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