
Anyway, lots of good ideas here I think.
Your right there is, having someone sit there and hold your hand throughout the beginning of the game does nothing but set them up expecting to have their hand held for the rest of the game. It's going to be quite the shock when Booger the Shadow isn't there to answer every single question when they could use a little brainpower and try a few things. I say this because people are more inclined to ask questions to someone next to them that they wouldn't ask in a public setting because of the one on one feeling. And then get upset when their needs aren't met and things become frustrating. Shocking coming from me but I got lazy with time not in the beginingBooger wrote: Greneth: It's a major difference between an ntell and actually being there and follow the newbie around. But if you feel it takes a lot of time for you, let others do it and concentrate on answering the ntells.
To address thing in their right order:Booger wrote:Greneth,
There is a bonus with this: we'll get true hardcore players and weed out the rest, but is that the goal?
1. With your logic, we'd be better off without the newbie channel too. It also makes people lazy, asking there instead of finding out themselves, doesn't it?
2. In the beginning a newbie needs lots of help and has tons of questions.
3. Still, you do have a point, and even if I disagree with you, I can't bring any evidence proving I am right.
4. Allowing highbies into Tutori Isle with restricted commands might work just fine.
I think this is exactly what we should do. Why?Trutblemma wrote: Allow double log in with a char in newbie land. When a newbie need hands on help you simply LD with your main char and log in the newbie helper. It would be so much easier to just take a break from what you're doing with your main and go to newbie land with your help char to help out for a few minutes.