Sure you might argue that in some cases its roleplay that you can bribe yourself out etc, I do however think this is a huge perk and should most definatly be something the guild should be taxed for.
While it might be good roleplay in some cases, there are other cases where I think a huge penalty for leaving is just a bad for game morale, for starters leaving a layman guild should cost 1/3 of what leaving an occupational guild, if that even!
There's a couple of occ and lay guilds out there that are completely free to leave/rejoin, and it seems to me a big reason behind who gets to leave for free or not, is who the wizard
who coded the guild is, some guilds get the free leaving without much discussion, then you have other guilds that gets to take a full death.
I for one think that you should be able to retire out of a guild(maybe leaving you unable to join a occ or layman guild for said amount of time afterwards), instead of how it is now where people are unhappy and just stop playing because of it.
And yes I know alot of people do not see this as a problem at all, but I disagree, I know of a handful of players who feel that while they are still intrested in the game, they feel stuck in their current guilds, but they do not want to leave the guild and take a huge hit statwise, so instead they fade away and dont play.
Personally I do not think we can afford this and I think we should re-consider lowering the penalty for leaving guilds.
Also lowering the penalty for PVP related deaths.
1/3 of what it costs today sounds like a reasonable amount of loss, its too high today, where people avoid PVP completely and rather stay in in a boring guild instead of losing their hard earned stats!
Well enough blabbering from me, anyone else have similar experiences or are all my Gen friends just whiners/quitters
