WoHS
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- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Re: WoHS
The history as I remember it:
Originally coded by the wizard Jeremiah. He quit Genesis when he left college, and took his code with him.
Picked up and recoded, briefly opened, and then closed.
Then looked at by Louie, who never ended up having time/energy to complete anything more.
So, status = essentially scrapped.
G.
Originally coded by the wizard Jeremiah. He quit Genesis when he left college, and took his code with him.
Picked up and recoded, briefly opened, and then closed.
Then looked at by Louie, who never ended up having time/energy to complete anything more.
So, status = essentially scrapped.
G.
Mmmmmm ... pie ...
Re: WoHS
Imo a WOHS like guild should be in genesis.
The only "mage" guild in genesis now are actually the necromancers.
I know some people will try to claim that the morgul mages is a "mage" guild but this is ultimately WRONG!
The morgul mages are infact.. Clerics..They recive the scraps of (un)holy power that their "god" Sauron gives them.
A mage/wizard however draws power from the arcane studies and knowledge he possesses.
Mages in Genesis should be something to want.
The only "mage" guild in genesis now are actually the necromancers.
I know some people will try to claim that the morgul mages is a "mage" guild but this is ultimately WRONG!

The morgul mages are infact.. Clerics..They recive the scraps of (un)holy power that their "god" Sauron gives them.
A mage/wizard however draws power from the arcane studies and knowledge he possesses.
Mages in Genesis should be something to want.
The views posted by me on this forum is not the views of the character Amberlee in-game.
If you ask for my opinion here, you will get MY opinion, not that of my character.
If you ask for my opinion here, you will get MY opinion, not that of my character.
Re: WoHS
Yeah none of the magical guilds like it when you call their abilities spells either, pretty sure I got one of the ugliest looks from Hektor for that one. They are "Gifts" not spells!amberlee wrote:Imo a WOHS like guild should be in genesis.
The only "mage" guild in genesis now are actually the necromancers.
I know some people will try to claim that the morgul mages is a "mage" guild but this is ultimately WRONG!![]()
The morgul mages are infact.. Clerics..They recive the scraps of (un)holy power that their "god" Sauron gives them.
A mage/wizard however draws power from the arcane studies and knowledge he possesses.
Mages in Genesis should be something to want.
Re: WoHS
A very fascinating observation. I sort of have to agree, though I have never thought of this.amberlee wrote:Imo a WOHS like guild should be in genesis.
The only "mage" guild in genesis now are actually the necromancers.
I know some people will try to claim that the morgul mages is a "mage" guild but this is ultimately WRONG!![]()
The morgul mages are infact.. Clerics..They recive the scraps of (un)holy power that their "god" Sauron gives them.
A mage/wizard however draws power from the arcane studies and knowledge he possesses.
Mages in Genesis should be something to want.

G.
Mmmmmm ... pie ...
Re: WoHS
An occ merc casterguild...who would keep it in line and prevent loose cannons from compromising it?
Might and Glory flaming for changing dawn, ancient power revealed of an iron crown, clear and cold and shining so far and bright, crush the world in one clash of your binding light.
Gû kîbum kelkum-ishi, burzum-ishi. Akha - gûm-ishi ashi gurum!
Gû kîbum kelkum-ishi, burzum-ishi. Akha - gûm-ishi ashi gurum!
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/