Report bugs and suggest new features for the web client here.
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Alisa
- Hero
- Posts: 392
- Joined: 16 Nov 2014 23:10
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by Alisa » 02 Jan 2016 13:38
Hi there
A good thing would be, if you were able to click on the magic map, and speed-walk to the location.
I can´t find anyone suggestion it before, so i thought i would throw it up. I have no idea on how much work it would be, but better give useless ideas than give no ideas.
Good luck, and thanks for the work so far.
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Mystina
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by Mystina » 03 Jan 2016 03:31
I wouldn't mind this, I get lost easy, even in text beaded mud. Lol...
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gold bezie
- Rising Hero
- Posts: 308
- Joined: 16 Mar 2015 19:29
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by gold bezie » 03 Jan 2016 22:14
idk wouldnt it ruin the whole roleplay-thing we have going on here? Wouldnt it ruin some quests if we could easily find our way back? i mean sometimes the waiting for boats frustrates me a bit, but then again it makes it more 'real' to me
i do make triggers for paths i walk often
Darkness cannot drive out darkness: only light can do that.
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Mystina
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by Mystina » 04 Jan 2016 03:20
Could make it rp friendly like new magic or tech recently discovered or invented.
Maybe we discover a new realm with teleport technology, and we buy a teleport system that lets of save and return two points.
Like warp and mark in elder scrolls morrowind.
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Alisa
- Hero
- Posts: 392
- Joined: 16 Nov 2014 23:10
Post
by Alisa » 04 Jan 2016 10:43
Mystina wrote:Could make it rp friendly like new magic or tech recently discovered or invented.
Maybe we discover a new realm with teleport technology, and we buy a teleport system that lets of save and return two points.
Like warp and mark in elder scrolls morrowind.
That suggestion, i feel, would be wrong. There are already various types of teleportation in game, and very limited.
gold bezie wrote:idk wouldnt it ruin the whole roleplay-thing we have going on here? Wouldnt it ruin some quests if we could easily find our way back? i mean sometimes the waiting for boats frustrates me a bit, but then again it makes it more 'real' to me
i do make triggers for paths i walk often
Not for me. If i press 9(NE) 5 times, or i click on the map and it sends me 5 times NE does the same for me.

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gold bezie
- Rising Hero
- Posts: 308
- Joined: 16 Mar 2015 19:29
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by gold bezie » 04 Jan 2016 21:32
Not for me. If i press 9(NE) 5 times, or i click on the map and it sends me 5 times NE does the same for me.

[/quote]
yeah you have a good point there...
Darkness cannot drive out darkness: only light can do that.
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Vlek
- Wanderer
- Posts: 71
- Joined: 06 Apr 2014 07:40
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Contact:
Post
by Vlek » 16 Jan 2016 07:17
Alisa wrote:if you were able to click on the magic map, and speed-walk to the location.
This is a really decent suggestion. It's something that's already available in many of the non-browser-based mud clients, so I don't see how other people would belly ache about it not being RP-friendly considering it's widely available elsewhere. It'd require some definite reworking of the map system though considering right now it throws the client a text-based map without buttons or really too much indication of where all of the possible locations are (This might get tricky for hidden locations unless the server keeps a list of all locations the player has been). It'd be easy enough I think to add in submit buttons with some sort of fastwalk command to a given room id. It's thoroughly doable.
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/