Help with coding
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- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Help with coding
I know the wiz population is not as big as it once was. Would it not be an idea to reintroduce the old Madwand solution?
Recruiting mortals to help code for the game?
It seemed to work a charm when it was in play, back in the day.
Recruiting mortals to help code for the game?
It seemed to work a charm when it was in play, back in the day.
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Re: Help with coding
I think the madwand concept was introduced back when players had to sacrifice their primary character to become a wizard. While I hate to talk for Cherek on current wizard recruitment practices, I am pretty sure that rule hasn't been active for a long time nowAvatar wrote:I know the wiz population is not as big as it once was. Would it not be an idea to reintroduce the old Madwand solution?
Recruiting mortals to help code for the game?
It seemed to work a charm when it was in play, back in the day.

Re: Help with coding
I believe the <help wizapp> states that a player may select one of their active characters or create a new one to become the actual wizard. But I may be wrong.
As far as "mortal coding" goes, perhaps a "Wizard's Apprentice" program is in order.
By that I mean mortals stay mortals, but gain the ability to write code for game projects as Wizards do. Like part-time Wizards.
How much autonomy these "apprentices" get would be up to the Council, but I'd think that they'd work best as recruits for large projects to cut down on the workload for the actual wizards. Or perhaps they can write small fixes and the Wizard responsible for them implements actual changes to the game.
Now, as far as I can understand, there is already a "Wizard Training" program in place, but this is different.
Or, perhaps, this could take its place. Future Wizards start as Apprentices and then graduate to Wizzhood.
Could be good for the long term..
Anyway, just a thought.
As far as "mortal coding" goes, perhaps a "Wizard's Apprentice" program is in order.
By that I mean mortals stay mortals, but gain the ability to write code for game projects as Wizards do. Like part-time Wizards.
How much autonomy these "apprentices" get would be up to the Council, but I'd think that they'd work best as recruits for large projects to cut down on the workload for the actual wizards. Or perhaps they can write small fixes and the Wizard responsible for them implements actual changes to the game.
Now, as far as I can understand, there is already a "Wizard Training" program in place, but this is different.
Or, perhaps, this could take its place. Future Wizards start as Apprentices and then graduate to Wizzhood.
Could be good for the long term..
Anyway, just a thought.
Re: Help with coding
*thumb*

Orien are cute (Cool too) kender, if ya disagree with Orien, Orien agree with ya, Orien loves all ^bounce^
Re: Help with coding
Not to be a bitch or anything, but maybe the focus should be on promoting more AoB's instead? I've heard though the grapewine that there's a lot of content, upgrades and even guilds awaiting review by said arch(es).
Nil Mortifi Sine Lucre
Re: Help with coding
nils wrote:Not to be a bitch or anything, but maybe the focus should be on promoting more AoB's instead? I've heard though the grapewine that there's a lot of content, upgrades and even guilds awaiting review by said arch(es).
Agreed
Re: Help with coding
Don't see what this has to do with promoting AoB's. Recruting coding help from mortals is an entirely different thing.nils wrote:Not to be a bitch or anything, but maybe the focus should be on promoting more AoB's instead? I've heard though the grapewine that there's a lot of content, upgrades and even guilds awaiting review by said arch(es).
They could/should appoint more AoB's, I agree, but it has nothing to do with the topic of this thread.
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Re: Help with coding
Ofcourse it does. There's not really a need for any more new content - it's already there! It's just a matter of reviewing it, for which you need more AoB's.
Nil Mortifi Sine Lucre
Re: Help with coding
you can have both mortal characters and wizard.
You just cannot login both at the same time
You just cannot login both at the same time
Re: Help with coding
There is a MAJOR need to overhaul existing areas. get the code updated. So no, there is indeed a need for more active wizards with coding skills.nils wrote:Ofcourse it does. There's not really a need for any more new content - it's already there! It's just a matter of reviewing it, for which you need more AoB's.
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