Plague in solace
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- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Plague in solace
I suggest it removed.
For reasons that should be obvious to anyone.
For reasons that should be obvious to anyone.
Nil Mortifi Sine Lucre
Re: Plague in solace
Aye, its nothing else than a nuisance and fucking impossible to get rid off, didnt even loose it by the sybarus trick -.-
Re: Plague in solace
I hear dwarfs are immune to all plague.
(Maybe not Genesis dwarfs, though..)
(Maybe not Genesis dwarfs, though..)
Re: Plague in solace
Just wizard dwarves 
I remember coming back to Genesis after a decade away and caught the plague with a new mortal - thought "damn this is annoying!". When Teth/Morrigan introduced it back in the day was one of those things that we thought was a cool idea
.
Anyway I've added it to my list of things to look in to. And the least I'll make it easily cured.

I remember coming back to Genesis after a decade away and caught the plague with a new mortal - thought "damn this is annoying!". When Teth/Morrigan introduced it back in the day was one of those things that we thought was a cool idea

Anyway I've added it to my list of things to look in to. And the least I'll make it easily cured.
Re: Plague in solace
Yeah, cant have anything slowing down the XP grind.Arman wrote:Just wizard dwarves
I remember coming back to Genesis after a decade away and caught the plague with a new mortal - thought "damn this is annoying!". When Teth/Morrigan introduced it back in the day was one of those things that we thought was a cool idea.
Anyway I've added it to my list of things to look in to. And the least I'll make it easily cured.
Just another example of how busy people are with growing these days. Back in the day, when one contracted the disease, it was an excuse to stand in Sparkle, chatting people up, and spreading the wealth

Angmar! ANGMAR!! ANGMAR!!!
Pulp Znuga! PULP!!!!
Pulp Znuga! PULP!!!!
Re: Plague in solace
I don't think it should be touched. It's not that hard to avoid catching. If you kill the plaguebearer just run to Sybarus then return and finish what you're doing. It's not incredibly inconvenient and it's something unique to Krynn.Arman wrote:Just wizard dwarves
I remember coming back to Genesis after a decade away and caught the plague with a new mortal - thought "damn this is annoying!". When Teth/Morrigan introduced it back in the day was one of those things that we thought was a cool idea.
Anyway I've added it to my list of things to look in to. And the least I'll make it easily cured.
Re: Plague in solace
Thank you!Arman wrote:Just wizard dwarves
I remember coming back to Genesis after a decade away and caught the plague with a new mortal - thought "damn this is annoying!". When Teth/Morrigan introduced it back in the day was one of those things that we thought was a cool idea.
Anyway I've added it to my list of things to look in to. And the least I'll make it easily cured.
Avatar wrote: Yeah, cant have anything slowing down the XP grind.
Just another example of how busy people are with growing these days. Back in the day, when one contracted the disease, it was an excuse to stand in Sparkle, chatting people up, and spreading the wealth
Since the beginning, for me, 20 years have passed. I used to be a stupid teenager with nothing to do in the nether. As a (partial) grownup, I do not have unlimited time to spend in the realms, and I for sure am not interested in spending it waiting to get rid of a disability.
Actually, that fucker is sometimes invisible. I have travelled the path to the dwarf camp oft a time on a wolf, where the wolf "doesn't want that", only for me to get sick a few minutes later. And according to my sources, the option in sybarus does not work anymore.Ody wrote: I don't think it should be touched. It's not that hard to avoid catching. If you kill the plaguebearer just run to Sybarus then return and finish what you're doing. It's not incredibly inconvenient and it's something unique to Krynn.
Now, the roleplaying aspect of it is fine. It is, as Arman mentions, a "cool thing". But for it to be a cool thing it can't also be a recurring event every time you visit dwarfcamp after a logout.
If you want to make it more "real life"-like, I'd go with immunity after catching it once. That's how real life viruses work.
Nil Mortifi Sine Lucre
Re: Plague in solace
Can anyone support or refute this statement?
"And according to my sources, the option in sybarus does not work anymore. "
"And according to my sources, the option in sybarus does not work anymore. "
If something I wrote sounds confusing ... assume you misunderstood it.
Re: Plague in solace
Kitriana wrote:Can anyone support or refute this statement?
"And according to my sources, the option in sybarus does not work anymore. "
Ya, managed to infect half the damn bazaar last arma with it


Usually the hegemon tells you "Blabla, you aint bringing that shit here" And removes it, didnt last arma
Re: Plague in solace
The powers cured me on the boat and that happened exactly during previous arma time.
It worked quickly, before the boat departed.
It worked quickly, before the boat departed.
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/