Krynn warfare system
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- Use common sense and be respectful towards each other at all times, even when disagreeing.
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- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Krynn warfare system
I am messing around with it a bit. You may notice some funny things happening with it over the coming days.
A.K
A.K
Re: Krynn warfare system
Cool!
Anywyas, its pretty set.
Book in Palanthas already say the Knights win
Anywyas, its pretty set.
Book in Palanthas already say the Knights win

Re: Krynn warfare system
Maybe on some technicalityAlisa wrote:Cool!
Anywyas, its pretty set.
Book in Palanthas already say the Knights win

Re: Krynn warfare system
If one of those funny things is a secondary weapon skill for dragonarmies, then I am very excitedArman wrote:I am messing around with it a bit. You may notice some funny things happening with it over the coming days.
A.K

Re: Krynn warfare system
Noticed some mercenaries begrudgingly tolerating my presence near Newports.
Re: Krynn warfare system
Still a win!Zugzug wrote:Maybe on some technicalityAlisa wrote:Cool!
Anywyas, its pretty set.
Book in Palanthas already say the Knights win

Re: Krynn warfare system
Not sure what you are so happy about. Run away = not lose. Not lose = win. Right?Alisa wrote:Still a win!Zugzug wrote:Maybe on some technicalityAlisa wrote:Cool!
Anywyas, its pretty set.
Book in Palanthas already say the Knights win
Re: Krynn warfare system
Yeah that's pretty funny:
Pier at the river.
There are two obvious exits: north and east.
Two small creaking ferries.
Two old chortling male humans.
>
x humans
He is an old chortling male human.
He is short and fat for a human.
He looks like the image of perfection.
He seems to be feeling very well.
He is an old chortling male human.
He is short and fat for a human.
He looks like the image of perfection.
He seems to be feeling very well.
Double the ferries, half the time
Pier at the river.
There are two obvious exits: north and east.
Two small creaking ferries.
Two old chortling male humans.
>
x humans
He is an old chortling male human.
He is short and fat for a human.
He looks like the image of perfection.
He seems to be feeling very well.
He is an old chortling male human.
He is short and fat for a human.
He looks like the image of perfection.
He seems to be feeling very well.
Double the ferries, half the time
Re: Krynn warfare system
The Mad Baron of the Langtree Mercenary Company has opened a recruitment office just outside of Newports, signing adventurers up as supporters on behalf of the various armies competing on the battlefields of Krynn.
If you are interested in participating, go have a chat with him!
Cheers,
A.K
If you are interested in participating, go have a chat with him!
Cheers,
A.K
Re: Krynn warfare system
Thanks for making this new system that lets everyone join in!Arman wrote:The Mad Baron of the Langtree Mercenary Company has opened a recruitment office just outside of Newports, signing adventurers up as supporters on behalf of the various armies competing on the battlefields of Krynn.
If you are interested in participating, go have a chat with him!
Cheers,
A.K
I did find it a bit odd, though, that members of School of High Magic is (mostly, layman depending) relegated to only supporting the Free People. You'd think that a good aligned SoHM would be allowed to support Knights, Neidar and an evil SoHM would be allowed to support the Dragonarmies.
It's fun that even the Gnomish Tinkerers with barely any members are specifically listed, but SoHM which is/used to be fairly big is not.

Mortimor Makfly - Gnomish Xeno-Anthropologist
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/