New concept - carts

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Tapakah
Wizard
Posts: 191
Joined: 03 Mar 2010 08:50
Location: Leningrad->Tel-Aviv->San Jose->Columbus
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New concept - carts

Post by Tapakah » 13 Oct 2024 19:46

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Dear Donizens,

The first cartwright office has just opened in Daenbraigh, in the north
part of Khalakhor, where a ship from Cadu is sailing. There is also a
pier for the Mariners there.

We are excited to announce a pilot of a new feature, carts. A cart is
a container that you can move around along with you, without being
encumbered. 

You rent the cart and pay per days until Armageddon comes. If you decide
to stop using it, you can return it for refund of the number of days
unused. The carts do not survive Armageddon, and they stay where they are
when you log out.

The carts still take some fatigue to push, and are susceptible
to wear and tear. The wear and tear depends on how much load is on
them and how well oiled they are. You can oil them using the standard oil
flasks. If you are a member of a guild that teaches you to use tools,
such as Smiths and Inventors, you can fix the cart yourself to maintain
it as close to the pristine condition as possible. Others may use the
cartwright for that service.

At the moment, while we are still studying the impact the carts would
have on Genesis, their geography is rather limited. You cannot take them
on board the ships, and you cannot attach them to steeds. You cannot
even move them while riding.

Therefore the only areas available for these carts are going to be
the goblin camp in the Northern Khalakhor and the village of Sa Morgan,
which has recently been connected to the North. We are working intensely
on connecting the rest of the continent of Khalakhor by roads.

Based on the results on the pilot the decision is going to be made on
whether and how to expand the cartwright network. Therefore your feedback
is essential. Make sure to leave your feedback via <bug>, <typo> and
<idea> - and if you want to engage with your fellow travellers, please
raise the topic on both Discord and the Forums.

Please note that if you leave the cart unattended it becomes free game
for everyone. On the other hand, if you are in the same room with it,
other people won't be able to do anything except for ogle at it.

The new cartwright office also has a small quest for the visitors.
We love self criticism - L. F. Vunyukov, "The Tale of the Troika".

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