The Dagarim Aran

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Alorrana
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Location: Mordor. passing gass.

The Dagarim Aran

Post by Alorrana » 20 May 2010 01:07

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Last edited by Alorrana on 31 Aug 2010 12:06, edited 1 time in total.
I’m not a complete idiot. Some pieces are missing.

Ilrahil

Re: The Dagarim Aran

Post by Ilrahil » 20 May 2010 09:25

I agree with Alorrana. It would not take much time, and would only add 4-5 rooms. If you wanted to prevent it from becoming a private drop make the camp accessible for all or items disappearing randomly if left anywhere in the rooms. The RP inspired by the "club" is fun and since it is player based and made up by players it would be a great boost toward bringing RP back to the game because it shows wizards are willing to reward those who do it. Hell I'd even write descriptions and actually login to send them in if you guys would implement it.

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Rhaegar
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Re: The Dagarim Aran

Post by Rhaegar » 20 May 2010 11:18

Well, a feature could be implemented, that would let wizards watching the players award them with small amounts of qexp for exceptional roleplay, like on Ultima Online: Endore shard.
I fear no evil for I am fear incarnate.

Laurel

Re: The Dagarim Aran

Post by Laurel » 20 May 2010 11:51

Rhaegar wrote:Well, a feature could be implemented, that would let wizards watching the players award them with small amounts of qexp for exceptional roleplay, like on Ultima Online: Endore shard.
Who'd be watching the watchers? Wizards did award mortals with qexp in the past (possibly for exceptional roleplay too) ... strangely enough the puppetmaster was the same behind the mortal and the wizard :roll:

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Kas
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Re: The Dagarim Aran

Post by Kas » 20 May 2010 17:32

What Laurel said.

I must admit I'm not a fan of questxp-rewards other than global events that is equally avaiable to all players.
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Cherek
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Re: The Dagarim Aran

Post by Cherek » 20 May 2010 18:41

Rhaegar wrote:Well, a feature could be implemented, that would let wizards watching the players award them with small amounts of qexp for exceptional roleplay, like on Ultima Online: Endore shard.
Well that would really feed all the conpiracy theories, and besides who says a wizard is fit to decide what is good RP? And shouldnt wizards use their little time doing something more important than sit around watching players play the game? Sorry, ideas are great, but this isnt a good one I think.

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Alorrana
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Re: The Dagarim Aran

Post by Alorrana » 20 May 2010 20:06

**
Last edited by Alorrana on 31 Aug 2010 12:06, edited 1 time in total.
I’m not a complete idiot. Some pieces are missing.

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Alorrana
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Joined: 04 Mar 2010 11:23
Location: Mordor. passing gass.

Re: The Dagarim Aran

Post by Alorrana » 20 May 2010 20:08

**
Last edited by Alorrana on 31 Aug 2010 12:06, edited 1 time in total.
I’m not a complete idiot. Some pieces are missing.

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Mim
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Re: The Dagarim Aran

Post by Mim » 21 May 2010 20:49

Laurel wrote:
Rhaegar wrote:Well, a feature could be implemented, that would let wizards watching the players award them with small amounts of qexp for exceptional roleplay, like on Ultima Online: Endore shard.
Who'd be watching the watchers? Wizards did award mortals with qexp in the past (possibly for exceptional roleplay too) ... strangely enough the puppetmaster was the same behind the mortal and the wizard :roll:
Is this true?
I find it VERY hard to belive.

Ilrahil

Re: The Dagarim Aran

Post by Ilrahil » 21 May 2010 21:02

A stone that could be lifted in kendermore for fast and repeatable quest experience comes to mind ;) That was certainly a case of which Laurel was describing.

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