great sights
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- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
great sights
In the southern part of the Haradrim camp.
There are three obvious exits: south, east and west.
A corpse of a barbaric dark-skinned male human and a bloody human pulp.
There are three obvious exits: south, east and west.
A corpse of a barbaric dark-skinned male human and a bloody human pulp.
- Tarax the Terrible
- Myth
- Posts: 1331
- Joined: 09 Mar 2010 20:33
- Location: UK
Re: great sights
Looks like a ranger pulp to me.. 

Re: great sights
SUppose someone wanted to make sure that His army could take the heat, obviously they couldnt so we are hoping for stronger reinforcements? 

Re: great sights
The horrific ghastly demon steps in a pile of fresh animal refuse.
Boy does it stink!
The horrific ghastly demon leaves south.
walk with dignity and pride ...
Boy does it stink!
The horrific ghastly demon leaves south.
walk with dignity and pride ...
Re: great sights
You step into the largest of the tents.
Inside a Haradrim tent.
There is one obvious exit: out.
Two wicked black halberds, two pairs of engraved golden earrings, two steel
scalemails, two steel plate helmets, two polished bronze collars and a
decorative red cloak.
A young elusive female goblin arrives.
The young elusive female goblin leaves out.
then in the camp:
In the Haradrim part of the camp.
There are four obvious exits: north, south, east and west.
A corpse of a brutal dark-skinned male human and a bloody human pulp.
You step into the largest of the tents.
Inside a Haradrim tent.
There is one obvious exit: out.
A corpse of a bloodthirsty dark-skinned male human, a corpse of a brutal dark-
skinned male human, [a long black arrow] and a long black arrow.
In the Haradrim part of the camp.
There are four obvious exits: north, south, east and west.
A corpse of a brutal dark-skinned male human and a bloody human pulp.
(...)
In the Haradrim part of the camp.
There are four obvious exits: north, south, east and west.
A decorative red cloak, a wicked black halberd, a pair of engraved golden
earrings, a steel scalemail, a steel plate helmet, a polished bronze collar, a
corpse of a brutal dark-skinned male human and a bloody human pulp.
and then people call Laurel "Haradrim bane" ...
Inside a Haradrim tent.
There is one obvious exit: out.
Two wicked black halberds, two pairs of engraved golden earrings, two steel
scalemails, two steel plate helmets, two polished bronze collars and a
decorative red cloak.
A young elusive female goblin arrives.
The young elusive female goblin leaves out.
then in the camp:
In the Haradrim part of the camp.
There are four obvious exits: north, south, east and west.
A corpse of a brutal dark-skinned male human and a bloody human pulp.
You step into the largest of the tents.
Inside a Haradrim tent.
There is one obvious exit: out.
A corpse of a bloodthirsty dark-skinned male human, a corpse of a brutal dark-
skinned male human, [a long black arrow] and a long black arrow.
In the Haradrim part of the camp.
There are four obvious exits: north, south, east and west.
A corpse of a brutal dark-skinned male human and a bloody human pulp.
(...)
In the Haradrim part of the camp.
There are four obvious exits: north, south, east and west.
A decorative red cloak, a wicked black halberd, a pair of engraved golden
earrings, a steel scalemail, a steel plate helmet, a polished bronze collar, a
corpse of a brutal dark-skinned male human and a bloody human pulp.
and then people call Laurel "Haradrim bane" ...

Re: great sights
Code: Select all
The muscular long bearded male dwarf booms: Ahoy there, skeleton! Care to to
throw a few bones with us, eh?
Re: great sights
Laurel wrote:Code: Select all
The muscular long bearded male dwarf booms: Ahoy there, skeleton! Care to to throw a few bones with us, eh?
*chuckle*
The views posted by me on this forum is not the views of the character Amberlee in-game.
If you ask for my opinion here, you will get MY opinion, not that of my character.
If you ask for my opinion here, you will get MY opinion, not that of my character.
Re: great sights
some things from friends:
Code: Select all
The "Angmarim" requests the assistance of the "Ranger Apprentice"
in wearing the suit of shining armour.
The "Angmarim" carefully arranges the components of the suit of armour on
the floor. The "Ranger Apprentice" watches closely.
The "Angmarim" steps into the steel sabatons, pulling the top of each boot
above his ankle.
The "Angmarim" pulls the linen acton over his shoulders and inserts his arms
into the thick sleeves. One by one he fastens each of the dozen or so buttons down
the front, and smooths the fabric down over his waist.
The "Angmarim" steps into the the faulds, which are on the ground. The
"Ranger Apprentice" lifts the faulds and tassets up to the "Angmarim"'s waist,
and he grabs the metal hoops.
The "Ranger Apprentice" picks up the heavy breastplate and backplate
and holds the two pieces apart. The "Angmarim" slides sideways between them,
sticking his head and shoulders through the straps. The "Angmarim" staggers
for a moment as the "Ranger Apprentice" lowers the armour onto his
shoulders.
The "Ranger Apprentice" quickly ties the bottom of the breastplate and
releases the faulds and stands easy.
The "Ranger Apprentice" picks up the right leg harness and holds it
while the "Angmarim" inserts his leg through the wings of the poleyn.
You finish studying the tome and put it back onto the shelf where you found it.
The "Ranger Apprentice" wraps the cuisses around the "Angmarim"'s
thigh, buckling the front and back plates together. Then he closes the two
pieces of the greave around his lower leg and buckles them securely.
The "Ranger Apprentice" ties the arming points of the cuisse to the
laces of the acton. The "Angmarim" tugs on the leg harness and kicks and bends
his leg a bit, testing its weight. Then the "Angmarim" and the
"Ranger Apprentice" repeat the process for the left leg harness.
The "Ranger Apprentice" holds up the one of the arm harnesses and
straightens it. The "Angmarim" inserts his arm into the tubular cannon of the
rerebrace, inching his sleeves down into the vambraces as the "Ranger Apprentice"
pulls the harness up to his shoulder.
The "Ranger Apprentice" howls: (Too few players around, you're welcome).
The "Ranger Apprentice" ties the arming point of the rerebrace to the
laces on the acton. The "Angmarim" flexes his arm to get his elbow in the
right place. The "Ranger Apprentice"then puts the other arm harness
on his other arm.
The "Ranger Apprentice" places each spaulder and pauldron on his's
shoulders. Then, he ties the arming points of each spaulder to the rerebracers and to
the acton at the neck.
Finally, the "Ranger Apprentice" hands the "Angmarim" the
bascinet, which he lowers over his head. Heraises the visor for a moment and looks at
the "Ranger Apprentice". He is now as the proverbial knight in shining
armour, armed to all points and ready for battle!
Code: Select all
You run into the stoic blank-faced male shadow-elf. Badly shaken he falls
flat under your dragon turtle shell. You start to jump on it and after you
finish there is only bloody pulp left on the ground.
The stoic blank-faced male shadow-elf appears overcome with ecstacy.
Re: great sights
I must say, it's strong to dare that even being off his character.. Not good that he had to go off character and help him. Are the servers that empty?Laurel wrote:some things from friends:
Code: Select all
The "Angmarim" requests the assistance of the "Ranger Apprentice" in wearing the suit of shining armour. The "Angmarim" carefully arranges the components of the suit of armour on the floor. The "Ranger Apprentice" watches closely. The "Angmarim" steps into the steel sabatons, pulling the top of each boot above his ankle. The "Angmarim" pulls the linen acton over his shoulders and inserts his arms into the thick sleeves. One by one he fastens each of the dozen or so buttons down the front, and smooths the fabric down over his waist. The "Angmarim" steps into the the faulds, which are on the ground. The "Ranger Apprentice" lifts the faulds and tassets up to the "Angmarim"'s waist, and he grabs the metal hoops. The "Ranger Apprentice" picks up the heavy breastplate and backplate and holds the two pieces apart. The "Angmarim" slides sideways between them, sticking his head and shoulders through the straps. The "Angmarim" staggers for a moment as the "Ranger Apprentice" lowers the armour onto his shoulders. The "Ranger Apprentice" quickly ties the bottom of the breastplate and releases the faulds and stands easy. The "Ranger Apprentice" picks up the right leg harness and holds it while the "Angmarim" inserts his leg through the wings of the poleyn. You finish studying the tome and put it back onto the shelf where you found it. The "Ranger Apprentice" wraps the cuisses around the "Angmarim"'s thigh, buckling the front and back plates together. Then he closes the two pieces of the greave around his lower leg and buckles them securely. The "Ranger Apprentice" ties the arming points of the cuisse to the laces of the acton. The "Angmarim" tugs on the leg harness and kicks and bends his leg a bit, testing its weight. Then the "Angmarim" and the "Ranger Apprentice" repeat the process for the left leg harness. The "Ranger Apprentice" holds up the one of the arm harnesses and straightens it. The "Angmarim" inserts his arm into the tubular cannon of the rerebrace, inching his sleeves down into the vambraces as the "Ranger Apprentice" pulls the harness up to his shoulder. The "Ranger Apprentice" howls: (Too few players around, you're welcome). The "Ranger Apprentice" ties the arming point of the rerebrace to the laces on the acton. The "Angmarim" flexes his arm to get his elbow in the right place. The "Ranger Apprentice"then puts the other arm harness on his other arm. The "Ranger Apprentice" places each spaulder and pauldron on his's shoulders. Then, he ties the arming points of each spaulder to the rerebracers and to the acton at the neck. Finally, the "Ranger Apprentice" hands the "Angmarim" the bascinet, which he lowers over his head. Heraises the visor for a moment and looks at the "Ranger Apprentice". He is now as the proverbial knight in shining armour, armed to all points and ready for battle!
Code: Select all
You run into the stoic blank-faced male shadow-elf. Badly shaken he falls flat under your dragon turtle shell. You start to jump on it and after you finish there is only bloody pulp left on the ground. The stoic blank-faced male shadow-elf appears overcome with ecstacy.
Bomrim the Mighty Rockfriend, Supreme Master Gladiator of Athas and August
Doctor of Music, titan, male dwarf.
Doctor of Music, titan, male dwarf.
Re: great sights
Bomrim wrote: [...] Are the servers that empty?
Wow, Genesis runs multiple servers now ?:P
http://tworzymyatmosfere.pl/przescieradla-jedwabne-z-gumka/