Search found 515 matches

by OgreToyBoy
27 Jan 2025 17:32
Forum: Game - General
Topic: Pirate Stagger and AA 2handed combat
Replies: 9
Views: 15911

Re: Pirate Stagger and AA 2handed combat

Looks like stagger get shut down when you get acrobat bonus :?:
Well except the two one handers test,unless one was knife.
by OgreToyBoy
15 Dec 2024 22:05
Forum: Suggestion Box
Topic: Update the Krynn War System: New Win Criteria
Replies: 37
Views: 59407

Re: Update the Krynn War System: New Win Criteria

Suggest you fight an ancient dragon and compare to any of the other npc's on plains. The damage output is insanely more, the dragonfear is just a perk like the torch or infravision etc. Would like to see more harder opponents in general and equip them with annoying abilities, now the hardest part is...
by OgreToyBoy
05 Oct 2024 17:30
Forum: Suggestion Box
Topic: Let's talk about healing...
Replies: 30
Views: 35685

Re: Let's talk about healing...

Edit: Making heals only castable when not afflicted by adrenaline could work as well. This, for layman healers would get a direct and positive effect. Those who are trained occupational healers should be able to heal in-combat like before. Might need to add so healing make you adrenalined if healin...
by OgreToyBoy
29 Sep 2024 11:33
Forum: Suggestion Box
Topic: Balance Considerations
Replies: 21
Views: 24941

Re: Balance Considerations

Fair question, and one that has been discussed since implementation. There is some history associated with this, and the decision was for 'undead' to be a unique state not tied to guild. Undead race is just way to overpowered in many ways. There is no way to create the same effect with items or her...
by OgreToyBoy
07 Feb 2024 14:07
Forum: Game - General
Topic: Darkness.
Replies: 29
Views: 67330

Re: Darkness.

You will beat most players with darkness with 2 white torches, or 1 great lamp, or an oots light spell. For the exceptions, which is very rare, 4 white torches or 2 great lamps will suffice. I've tried these fantastic torches and here is my result. Most people actually carry more darkness than torc...
by OgreToyBoy
06 Jan 2024 18:53
Forum: Game - General
Topic: Darkness.
Replies: 29
Views: 67330

Re: Darkness.

You will beat most players with darkness with 2 white torches, or 1 great lamp, or an oots light spell. For the exceptions, which is very rare, 4 white torches or 2 great lamps will suffice. Thanks Nerull, got some searching to do it seems. Wonder if them torches weigh 20kg or something silly :lol:
by OgreToyBoy
06 Jan 2024 16:47
Forum: Game - General
Topic: Darkness.
Replies: 29
Views: 67330

Re: Darkness.

Well Taran, you need at least 20 which is the normal amount to have when out on adventure. Don't know how many lamps/torches give more than 3 light levels each. But seems that all but one darkness items give more than 1 level of darkness, the exception is also the worst of all items cobsidering weig...
by OgreToyBoy
03 Jan 2024 17:01
Forum: Game - General
Topic: Darkness.
Replies: 29
Views: 67330

Re: Darkness.

Quantum wrote:
03 Jan 2024 13:57
I thought I'd tried all of them. Where did you find this magical wizard only lamp that we all want?
Haha, we were all thinking it :lol:
by OgreToyBoy
31 Dec 2023 00:34
Forum: Game - General
Topic: Darkness.
Replies: 29
Views: 67330

Re: Darkness.

Here is one out of my ass. Remove all items for darkness and light. Make global darkness and daylight. Day and night time. So the evil doers can stalk the night and the holy ones can prowl the day. If you want to see in the dark, bring a lamp. otherwise *A Dark room* Cheers. Hey bud! Im one of the ...
by OgreToyBoy
01 Jan 2023 13:24
Forum: Land of the Immortals
Topic: Racial stats rebalance
Replies: 119
Views: 666826

Re: Racial stats rebalance

Amusing to read this thread that derails on every page. Someone mention vampires being overpowered and the damage-control team step in and, as a politician, write replies that answers nothing. The guild is probably balanced according to the current ruleset, still horribly overpowered. Happy new year...