Necroes..
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- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
- Tarax the Terrible
- Myth
- Posts: 1331
- Joined: 09 Mar 2010 20:33
- Location: UK
Re: Necroes..
I dunno what the entry requirements are.
Think you have the align one covered.
Above veteran as a stat requirement would be silly.
Adventurer would be fair, if any.
Sorry Dunno
Think you have the align one covered.
Above veteran as a stat requirement would be silly.
Adventurer would be fair, if any.
Sorry Dunno
Re: Necroes..
It looks like the necros is one of the last magic guilds that are in old magic system.
Is there any chance that any of the wizes have some time and adjust it a bit ?
Is there any chance that any of the wizes have some time and adjust it a bit ?
Re: Necroes..
morgzaash wrote:It looks like the necros is one of the last magic guilds that are in old magic system.
Is there any chance that any of the wizes have some time and adjust it a bit ?
Its probably one of the overworked wizards list

It will take time since they dont just do hotfixes, it will prolly get a full recode when whatever wizard is responsible has the time
Re: Necroes..
The guildhall is more or less ready, but further development is currently on hold atm. May take months/years/never.
Re: Necroes..
Nerull wrote:The guildhall is more or less ready, but further development is currently on hold atm. May take months/years/never.
And there we have said overworked wizard

Re: Necroes..
This might be the most depressing thing I've read about the state of Genesis.Nerull wrote:May take months/years/never.
"Tragedy is when I cut my finger. Comedy is when you fall into an open sewer and die."
-Mel Brooks
-Mel Brooks
Re: Necroes..
I'm actually not overworked these days, but rather the opposite (i'm actually very bored) since my principal development cycles have ended(Ravenloft domain, Lycanthropes guild and Necro recode) some time ago.Draugor wrote:Nerull wrote:The guildhall is more or less ready, but further development is currently on hold atm. May take months/years/never.
And there we have said overworked wizard
Be patient, and we'll see what happens.
Re: Necroes..
Ooh, Lycanthropes!Nerull wrote:I'm actually not overworked these days, but rather the opposite (i'm actually very bored) since my principal development cycles have ended(Ravenloft domain, Lycanthropes guild and Necro recode) some time ago.Draugor wrote:Nerull wrote:The guildhall is more or less ready, but further development is currently on hold atm. May take months/years/never.
And there we have said overworked wizard
Be patient, and we'll see what happens.
“There was this about vampires : they could never look scruffy. Instead, they were... what was the word... deshabille. It meant untidy, but with bags and bags of style.”
Re: Necroes..
If you're bored and looking for a project the Heralds could use some work just as much as the Necros.Nerull wrote:I'm actually not overworked these days, but rather the opposite (i'm actually very bored) since my principal development cycles have ended(Ravenloft domain, Lycanthropes guild and Necro recode) some time ago.Draugor wrote:Nerull wrote:The guildhall is more or less ready, but further development is currently on hold atm. May take months/years/never.
And there we have said overworked wizard
Be patient, and we'll see what happens.
Re: Necroes..
Nerull wrote:I'm actually not overworked these days, but rather the opposite (i'm actually very bored) since my principal development cycles have ended(Ravenloft domain, Lycanthropes guild and Necro recode) some time ago.Draugor wrote:Nerull wrote:The guildhall is more or less ready, but further development is currently on hold atm. May take months/years/never.
And there we have said overworked wizard
Be patient, and we'll see what happens.
Gogo necromancing!

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