Then we can stop wasting time, and genesis will consist of 8 locations in all.
To get xp we would have to kill eachother..
Doesn't that just sound great?!

I.... LOVE ITCreed wrote:And while we're at it, lets make all the guilds have 1 guild room each, all entering out into the same "roundabout".
Then we can stop wasting time, and genesis will consist of 8 locations in all.
To get xp we would have to kill eachother..
Doesn't that just sound great?!
Creed wrote:And while we're at it, lets make all the guilds have 1 guild room each, all entering out into the same "roundabout".
Then we can stop wasting time, and genesis will consist of 8 locations in all.
To get xp we would have to kill eachother..
Doesn't that just sound great?!
Then it would be useless to implement since alliances would just deliver things manually instead of risking it dont you think? Why risk handing over a runie to your enemies?Rhaegar wrote:I'm all for sending caravans with equipment, but only if opposing party has a chance to ambush said caravan and fight the guards to get to the good stuff (similar to the caravan in Terel).
Strange...amberlee wrote:Firstly i would close Calians.
Because Calians are a mostly dead guild and also a guild which is dependant on other people to actually function..
And with the low population count in genesis today.. Is this really a necessary guild?
Second I would bring the axe to PoT.
Also mostly dead guild, and evil already have a very functionable caster guild.
Last I checked the apprentices have a certain problem with being active at all. At least the active ones never seemed to have a problem getting to their full Ranger benefits in a quick and RP'ing fashion.Tarax the Terrible wrote: And fix the problem of inactive/uninterested leaders stopping graduating pupils from moving into the flavour they want to.
hehe I can just see Laurel walking around in the Pippin like Minas Tirith gear...Laurel wrote:Last I checked the apprentices have a certain problem with being active at all. At least the active ones never seemed to have a problem getting to their full Ranger benefits in a quick and RP'ing fashion.Tarax the Terrible wrote: And fix the problem of inactive/uninterested leaders stopping graduating pupils from moving into the flavour they want to.