Thanksgiving 2017 Event - The Rise of Bots
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- Use common sense and be respectful towards each other at all times, even when disagreeing.
- Do not reveal sensitive game information. Guild secrets, player seconds are examples of things not allowed.
Thanksgiving 2017 Event - The Rise of Bots
Thanksgiving 2017 Event - The Rise of Bots
I think there are some things wrong with the event.
There is no incentive to interact/socialize and share or trade items and information.
It promotes the other things: scripting and botting - everyone becomes an ogre now.
No newbie area is safe, no npc too small to kill.
You team for one reason only: to kill = grind = gobble faster.
This is exactly the opposite direction the game should be going.
I think there are some things wrong with the event.
There is no incentive to interact/socialize and share or trade items and information.
It promotes the other things: scripting and botting - everyone becomes an ogre now.
No newbie area is safe, no npc too small to kill.
You team for one reason only: to kill = grind = gobble faster.
This is exactly the opposite direction the game should be going.
Re: Thanksgiving 2017 Event - The Rise of Bots
Syrk wrote:Thanksgiving 2017 Event - The Rise of Bots
I think there are some things wrong with the event.
There is no incentive to interact/socialize and share or trade items and information.
It promotes the other things: scripting and botting - everyone becomes an ogre now.
No newbie area is safe, no npc too small to kill.
You team for one reason only: to kill = grind = gobble faster.
This is exactly the opposite direction the game should be going.
Yepp, the impression I have is that it creates anti-social behaviour with people just running around spamming gobble at mobs, very easy to bot and there has been people doing this ofc.
Re: Thanksgiving 2017 Event - The Rise of Bots
Kills the chatbox, too. It's not as bad when people "ask x gobble gobble" as opposed to "say to it, say to 2nd it, say to 3rd it, say to 4th it" and end up saying gobble gobble to stuff in their inventory, but still...
Re: Thanksgiving 2017 Event - The Rise of Bots
Thanks for the feedback! Different events focus on different things, and they also evolve over time. The original Turkey event used a location stone to help people locate turkeys. The criticism in that first event was very similar - that it encourages botting and there was no interaction. We also ran it over 2 weeks initially, which was very tiring. Over time, it evolved into working together with others to roast the turkeys properly. Separate "events" were created so that you could have 1 week races, but could participate in either one. It was able to evolve to become better because of feedback like the one in this thread.
The focus of this event was to get people to explore the "unique" aspects of the game more. Finding more unique rooms, npcs, and races allow you to get to know the game better but also explore places that you otherwise wouldn't have explored. It also makes use of the speech mechanism, which up to this point has only been used in the auction house. I think there are many ways that we can enhance events in the future to take into account the speech mechanism, but invite your feedback and ideas around this.
So keep the feedback coming, especially if you have ideas for how to make it better. Happy Gobbling!
The focus of this event was to get people to explore the "unique" aspects of the game more. Finding more unique rooms, npcs, and races allow you to get to know the game better but also explore places that you otherwise wouldn't have explored. It also makes use of the speech mechanism, which up to this point has only been used in the auction house. I think there are many ways that we can enhance events in the future to take into account the speech mechanism, but invite your feedback and ideas around this.
So keep the feedback coming, especially if you have ideas for how to make it better. Happy Gobbling!
Re: Thanksgiving 2017 Event - The Rise of Bots
Sounds like a normal Genesis day.Syrk wrote:Thanksgiving 2017 Event - The Rise of Bots
I think there are some things wrong with the event.
There is no incentive to interact/socialize and share or trade items and information.
It promotes the other things: scripting and botting - everyone becomes an ogre now.
No newbie area is safe, no npc too small to kill.
You team for one reason only: to kill = grind = gobble faster.
This is exactly the opposite direction the game should be going.
The event took kill and replaced it with gobble while giving qexp and stones. I find it amusing to race people, but it was also a ton of fun exploring, finding new and very odd races and areas that I didnt even know existed. Not everyone has to like or enjoy the event because not everyones tastes are the same. But your reasoning... thats what people do daily. They script, they kill anything and everything, hardly anyone talks and some just plain go right back to botting. On a normal day you team for one reason: to kill = grind = exp faster.
If everyone is content with a normal Genesis day I don't see what the gripe about an event that just gives more is. Other then the spam, I even had to turn my chat feature off.

Re: Thanksgiving 2017 Event - The Rise of Bots
I play Genesis for the RP, most other muds don't care about RP at all, and Genesis seemly does.
I hated the event...
Some RP partners decided to go gobble instead of RPing at all.
And the RP I still managed to get, was oftne interrutped by buggy gobble scripts... Like I am in the middle of nowhere, talkign serious business with someone, then a rainbow-coloured comes in, gobbles at every single fucking item on his own inventory, and runs off.
Then 5 minutes later, a orange asian turkey does the same...
And so on...
On first day was amusing seeing a minotaur in a turkey suit gobbling at his sword, but that gets old, fast.
I hated the event...
Some RP partners decided to go gobble instead of RPing at all.
And the RP I still managed to get, was oftne interrutped by buggy gobble scripts... Like I am in the middle of nowhere, talkign serious business with someone, then a rainbow-coloured comes in, gobbles at every single fucking item on his own inventory, and runs off.
Then 5 minutes later, a orange asian turkey does the same...
And so on...
On first day was amusing seeing a minotaur in a turkey suit gobbling at his sword, but that gets old, fast.
Re: Thanksgiving 2017 Event - The Rise of Bots
I agree on the roleplaying bit. Personally, although the reward of acquiring qexp is enticing, I simply do not see my character dressing up as a turkey seeking to mate with everyone in the world. It's anticlimatic, so I decided to simply not partake in it and enjoy other aspects of the game.Alteor wrote:I play Genesis for the RP, most other muds don't care about RP at all, and Genesis seemly does.
I hated the event...
Some RP partners decided to go gobble instead of RPing at all.
And the RP I still managed to get, was oftne interrutped by buggy gobble scripts... Like I am in the middle of nowhere, talkign serious business with someone, then a rainbow-coloured comes in, gobbles at every single fucking item on his own inventory, and runs off.
Then 5 minutes later, a orange asian turkey does the same...
And so on...
On first day was amusing seeing a minotaur in a turkey suit gobbling at his sword, but that gets old, fast.
You see a mousetrap. I see free cheese and a challenge.
Quis custodiet ipsos custodes?
Quis custodiet ipsos custodes?
Re: Thanksgiving 2017 Event - The Rise of Bots
Alteor wrote:I play Genesis for the RP, most other muds don't care about RP at all, and Genesis seemly does.
I hated the event...
Some RP partners decided to go gobble instead of RPing at all.
And the RP I still managed to get, was oftne interrutped by buggy gobble scripts... Like I am in the middle of nowhere, talkign serious business with someone, then a rainbow-coloured comes in, gobbles at every single fucking item on his own inventory, and runs off.
Then 5 minutes later, a orange asian turkey does the same...
And so on...
On first day was amusing seeing a minotaur in a turkey suit gobbling at his sword, but that gets old, fast.

"Tragedy is when I cut my finger. Comedy is when you fall into an open sewer and die."
-Mel Brooks
-Mel Brooks
Re: Thanksgiving 2017 Event - The Rise of Bots
Exactly - it's how it goes on Genesis.Syrk wrote:Thanksgiving 2017 Event - The Rise of Bots
I think there are some things wrong with the event.
There is no incentive to interact/socialize and share or trade items and information.
It promotes the other things: scripting and botting - everyone becomes an ogre now.
No newbie area is safe, no npc too small to kill.
You team for one reason only: to kill = grind = gobble faster.
This is exactly the opposite direction the game should be going.
On the one hand wizards are declaring that they want ppl to "play", interact etc but on the other hand create content for bots (with some notable exceptions ofc - SOHMs, butterfly event, Laran quests in Terel)
Re: Thanksgiving 2017 Event - The Rise of Bots
The event is OK with one exeption. There shoukd be counted only unique rooms in each domains. What we have now is the competitions between the script provrammers. Who will write a beter script that cover more areas and is fasger and more effective than others player scripts. Your idea Petros was good but allowing people score the same npc after an hour or so, distorted it fully.petros wrote:Thanks for the feedback! Different events focus on different things, and they also evolve over time. The original Turkey event used a location stone to help people locate turkeys. The criticism in that first event was very similar - that it encourages botting and there was no interaction. We also ran it over 2 weeks initially, which was very tiring. Over time, it evolved into working together with others to roast the turkeys properly. Separate "events" were created so that you could have 1 week races, but could participate in either one. It was able to evolve to become better because of feedback like the one in this thread.
The focus of this event was to get people to explore the "unique" aspects of the game more. Finding more unique rooms, npcs, and races allow you to get to know the game better but also explore places that you otherwise wouldn't have explored. It also makes use of the speech mechanism, which up to this point has only been used in the auction house. I think there are many ways that we can enhance events in the future to take into account the speech mechanism, but invite your feedback and ideas around this.
So keep the feedback coming, especially if you have ideas for how to make it better. Happy Gobbling!
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