As I am sure, everyone who got to cheat with Archwizard Stern on the qxp multiplier, would.Rincon wrote:I would actually like to see the qcap raised
Or people who got to do the torque quest a "few times more than two" (yes).
As I am sure, everyone who got to cheat with Archwizard Stern on the qxp multiplier, would.Rincon wrote:I would actually like to see the qcap raised
I have been around here for quite a while now, and even if I have heard the rumours about a ”time hole” when there was a high multiplier of achieved quest experience, I always treated it as a non verified rumour.Zugzug wrote:As I am sure, everyone who got to cheat with Archwizard Stern on the qxp multiplier, would.Rincon wrote:I would actually like to see the qcap raised
Or people who got to do the torque quest a "few times more than two" (yes).
Zugzug wrote:As I am sure, everyone who got to cheat with Archwizard Stern on the qxp multiplier, would.Rincon wrote:I would actually like to see the qcap raised
Or people who got to do the torque quest a "few times more than two" (yes).
This is why I think it would be beneficial for Genesis as a game to have admins come out and say: "Look, we had cheats in the past: (list them so people like yourself don't go around accusing others of spreading lies, etc) but we have fixed them and punished those responsible (and in what way!)"Mim wrote:I have been around here for quite a while now, and even if I have heard the rumours about a ”time hole” when there was a high multiplier of achieved quest experience, I always treated it as a non verified rumour.Zugzug wrote:As I am sure, everyone who got to cheat with Archwizard Stern on the qxp multiplier, would.Rincon wrote:I would actually like to see the qcap raised
Or people who got to do the torque quest a "few times more than two" (yes).
Yes, it is most likely true that during a period there was given more qxp for quests than when others did them, but I fail to belive this was something done on purpose to gain a specifik player or group of players.
For this Id like more facts rather than rumours.
If people did a Major quest several times Id like to call this an exploit of a bug.
No quest should be able to be done more than once.
If someone found out there was a quest, major or minor, that could be done more than once, he (or she) should report this immidiately. Doing it a third time (or more) is a bad thing, and a severe punishment looks like what one could expect.
Poultry wrote:I think there's one other point here as well, with Zugzug's assertion that the qxp cap should be raised. For that to happen, we'd need more quests. For more quests to happen, we'd need more people writing quests. So you could always wiz and write a few yourself.
I would be willing to bet my (Genesis) bank account that if enough new quests were added, admin would raise the qxp cap.
Yes, cause killing same mobs over and over again is soooo much more exciting!Draugor wrote: We could just remove them and make it easy... or make them not the most ass-boring part of growingOr share between alts or something (registered alts ofc atleast one of them)
Yes. Maybe leave some more intricate quests out of it (torque or staff of aeria?) but YES. I mean, I do not want to look for that ball again in Shire or repair that wagon in Sparkle or *and I will really win you over here* attend the tour in Gelan.Draugor wrote:[...]Or share between alts or something (registered alts [...]
Would be nice eh? Not having to redo quests that probably are bugging out, not spawning for hours etc when you've already pained through it once alreadyDrazson wrote:Yes. Maybe leave some more intricate quests out of it (torque or staff of aeria?) but YES. I mean, I do not want to look for that ball again in Shire or repair that wagon in Sparkle or *and I will really win you over here* attend the tour in Gelan.Draugor wrote:[...]Or share between alts or something (registered alts [...]
You go talk to the starting NPC:
"Ah, I know that look. Reminds me of him/her... *weak smile*. *I had this problem line here* *X time ago* until a *insert adjectives* *insert noun(s)* came by, stormed through my troubles... *smiles with mixed feelings* You have the same fire in your eyes... Do not ever lose it, you hear me?" *smiles widely and returns to moving hay around*.
I know that it won't really come to pass but account-wideness is an awesome feature in general. Makes everything feel less like a grind and more purposeful.